Quote from: TheGentlmen (GENT) on September 20, 2015, 08:50:01 PMgreatQuote from: rsdworker on September 20, 2015, 08:44:08 PMDat should be fixed in V4. I don't have an ETA for it so sorry.
i have problem - i had two events clash each other - one was deathly cold and other was deathy hot
so how i tweak the this mod? to keep HOT and cold apart?
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#16
Outdated / Re: [A12d] TheGentlmen's Small Mods and Patches
September 20, 2015, 08:57:45 PM #17
Outdated / Re: [A12d] TheGentlmen's Small Mods and Patches
September 20, 2015, 08:44:08 PM
i have problem - i had two events clash each other - one was deathly cold and other was deathy hot
so how i tweak the this mod? to keep HOT and cold apart?
so how i tweak the this mod? to keep HOT and cold apart?
#18
Outdated / Re: [A12d] Tools for haul. Backpack and cart V1.4 12-09-2015
September 18, 2015, 04:33:58 PM
i love it - its makes lovely mod
stretchers would help alot to move around example dead bodies to morgue room or injured to Hosptial or moving disabled pawn around the base while waiting for operation
stretchers would help alot to move around example dead bodies to morgue room or injured to Hosptial or moving disabled pawn around the base while waiting for operation
#19
Ideas / Speical care suggestion
September 17, 2015, 07:13:19 PM
let me show a example
if person had Brain damage (very severe) example there no way to get brain repaired so he is confined to medical bed in Hospital section so doctors are tied up feeding him or care rather attending to another urgent patient
so my prospals to make easier for doctors so new jobs
doctors are only there for medical treatment
and Nurses (medical care)
the above jobs are for confined to Hospital beds
and carer care so he can moved to his room or special room (special care unit)
to create special care units - a hosptial bed can turned to care bed (simllar to setting medical beds)
if no care beds - he/she can moved to his original bedroom
new job (carer) this is carer who brings him food and talks to him and gives any small Medicals and also moves he/she to places where she could go
also wheelchairs could produced if he or she cant easily move around rather having peg leg or have carer to move him/her around in chair if he/she has lost arms as well
but also other reasons can make player to put the pawn in special care - example she has forget or old age which is more harder to walk around the base so they get care
if person had Brain damage (very severe) example there no way to get brain repaired so he is confined to medical bed in Hospital section so doctors are tied up feeding him or care rather attending to another urgent patient
so my prospals to make easier for doctors so new jobs
doctors are only there for medical treatment
and Nurses (medical care)
the above jobs are for confined to Hospital beds
and carer care so he can moved to his room or special room (special care unit)
to create special care units - a hosptial bed can turned to care bed (simllar to setting medical beds)
if no care beds - he/she can moved to his original bedroom
new job (carer) this is carer who brings him food and talks to him and gives any small Medicals and also moves he/she to places where she could go
also wheelchairs could produced if he or she cant easily move around rather having peg leg or have carer to move him/her around in chair if he/she has lost arms as well
but also other reasons can make player to put the pawn in special care - example she has forget or old age which is more harder to walk around the base so they get care
#20
Ideas / Re: Change color of zones
September 17, 2015, 06:45:14 PM
i agree with it its would be easier to change colour
#21
Releases / Re: [CCL] jacob814's Mods - Lights&Glass(V 12d.0) "9/4/15"
September 16, 2015, 05:30:36 PM
looks very nice i like it
#22
Outdated / Re: [A12d] RedistHeat - Vents/Ducts (13-09-15 v41b) Linux/Mac fix
September 16, 2015, 05:11:45 PMQuote from: Latta on September 13, 2015, 11:57:32 PM
Look at your screenshots. Some duct buildings have more thicker overlay.
I guessed that you built pipe over them, instead of them over pipes.
yeah i realised - but however i will send you a base which you will find all heating oulets are no longer overlapping however the heat isnt giving a equal heat to each room even its goes up and down in pipes from 0 to 20 then down to 5 or 4 or even 2 very fast changing
i cant find save folder so where its should be in - i am on Windows 7
#23
Outdated / Re: [A12d] ESM - Do Not Disturb, Mine Vein, Mountain Temp, Smooth Wall
September 16, 2015, 07:13:53 AMQuote from: pigman999999999 on September 16, 2015, 06:32:41 AM
is vein and do not disturb good on a ongoing game?
do not disturb is very useful for personal bedrooms
#24
Outdated / Re: [A12C] Mechanical Defence 2 (Update 23 - quick fix)
September 15, 2015, 04:27:29 PM
same - i would love to play with this mod but without droids - its would be boring
#25
Outdated / Re: [A12d] ESM - Do Not Disturb, Mine Vein, Mountain Temp, Smooth Wall
September 14, 2015, 03:32:42 PM
i had no issues with no disturb mod - even when i pause the game to get people to protect base - they straightaway unlock doors if they are in room once i click draft
#26
Outdated / Re: [A12d] RedistHeat - Vents/Ducts (13-09-15 v41b) Linux/Mac fix
September 13, 2015, 11:32:52 PMQuote from: akiceabear on September 13, 2015, 11:01:11 PM
What is the temperature in the heating room?
heater set to 30 the room temperatures can be up and down - from 20 to 29
#27
Outdated / Re: [A12d] RedistHeat - Vents/Ducts (13-09-15 v41b) Linux/Mac fix
September 13, 2015, 09:08:12 PMQuote from: Latta on September 13, 2015, 08:56:23 PMin heating there is 4 intakes while freezing room has 4 intakes - no overlapping pipes was found - they set as either upper or lower
How about building additional intakes, say, 2 more? Bigger the network(and more and more connected rooms), harder to control.
If this doesn't work neither, maybe overlapped pipes are causing problem. Try to deconstruct pipes under intakes and outlets, using reversed deconstructor.
#28
Outdated / Re: [A12d] RedistHeat - Vents/Ducts (13-09-15 v41b) Linux/Mac fix
September 13, 2015, 08:48:13 PM
screenshots
bedrooms
freezer room
Intake from heater room
the tempertuaes are stuck between 0 to 1 in most rooms with heating outlets
the outside is around -23
bedrooms have separate heater in case if the heating ducting does not work
also in freezer room - there is separate coolers for freezing the room
bedrooms
freezer room
Intake from heater room
the tempertuaes are stuck between 0 to 1 in most rooms with heating outlets
the outside is around -23
bedrooms have separate heater in case if the heating ducting does not work
also in freezer room - there is separate coolers for freezing the room
#29
Outdated / Re: [A12d] RedistHeat - Vents/Ducts (13-09-15 v41b) Linux/Mac fix
September 13, 2015, 07:57:30 PMQuote from: Latta on September 13, 2015, 07:46:26 PMumm i already posted but what you need me to post?
Would you post it here?
#30
Outdated / Re: [A12d] RedistHeat - Vents/Ducts (13-09-15 v41b) Linux/Mac fix
September 13, 2015, 07:40:04 PM
ok i hooked up the Duct network with heating and cooling rooms - the freezers connected with lower pipe to supply very freezing air to them the rest is connected to upper pipe - the heating room supplys the heat to rooms but however i tested in very cold place (ice sheet area) the supply for warming the rooms is at 0c or 1c - its seems odd to me - i placed intake in heating and cool rooms so i dont know what is problem with it?