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Messages - Illusion Distort

#151
Bugs / Re: (a16 unstable) UI scale change crash bug
December 13, 2016, 03:43:52 PM
Fullscreen and all other scales seems to be ok, but the 4x is an instant crash

windowed has the same crash
#152
Probably just some gears hanging up when you swap the res so many times, should not be a problem unless it seems to happen frequently enough that it reduces gameplay abilities. Something probably happen to your client (not related to RW), reinstalling should fix it.

(just in case someone finds this bug later) 
#153
Judging by the error it seems that the game is trying to add or remove an asset as a class instead of an instance. Is the UI hardcoded? Go over the buttons and see if anything is escaping or has a bad reference.
#154
Bugs / Re: (a16 unstable) UI scale change crash bug
December 13, 2016, 03:26:33 PM
Seems to only occur when ingame, nothing crashes in the main menu. Is the UI supposed to zoom in all the way? Just seems like something nobody would want. (4X zooms so that I can only see the revert and the keep button)
#155
Screenshots required to identify what is happening, please post pictures and maybe a small description when this started happening
#156
Bugs / Re: (a16 unstable) UI scale change crash bug
December 13, 2016, 03:22:05 PM
Saw this after posting my own, testing in progress, will go over all the scales from min and max and report back
#157
Bugs / Game crash when changing ui scale from 1x to 4x
December 13, 2016, 03:17:10 PM
Unsure if this is something wrong with the game or if my pc is the perp, but when changing the ui scale from minimum to maximum the game becomes unresponsive and the game must be restarted.
All other settings are default (game and music volume almost 0)
#158
If a tile is designated to be smoothed, it will persist even after the tile is cover by a wall.
#159
Help / Re: Custom Faction Help. Raid size issue.
December 11, 2016, 08:07:45 AM
The game spawns a total amount of strenght when spawning a raid. If your faction has cheap gear and are unskilled the game will keep spawning units untill it reaches the dessired strenght.
#160
Mods / Re: Making scars to naturally heal
December 11, 2016, 07:57:15 AM
Scars are the remains of wounds that was unable to heal. Are you sure that there is not something from EPOE you are missing?
#161
Did you update the recipes defs that define the ingredients for the surgery? If not you will have a recipe that requires advanced blank, but you only have "insert new name". Is it clear what I am asking about?
#162
Help / Re: Using specific corpses as ingredients
December 09, 2016, 04:09:54 AM
Just edit the post so that you share your experience instead of making people read the entire thing and then get the plasp in the face "ops, just ignore everythin'".
#163
Mods / Christmas mod?
December 09, 2016, 03:53:21 AM
We should have some sort of celebrations ingame, anyone up for making a mod with winter decorations and maby a radio that plays jinglebell?

Just trying to start the ancient struggle for a mod to play in the winter times. :D
#164
Unfinished / Re: Looking for a willing modder
December 09, 2016, 03:27:40 AM
I am in the planning phase of a mod that will include alot of medical stuff, thanks for the hint as to what people migth want to see in a mod. :D
#165
Mods / Re: [mod idea] mood boost by pets
December 09, 2016, 03:12:34 AM
Would be nice to see more bonds between the characters in the game. I think it's a great idea, would add alot flavour in my oppinion. :D