Quote from: mrofa on March 24, 2015, 10:38:22 AMQuoteI know game is still in alpha and might be in alpha for another 2 years, game state has nothing to do with actual modding.It have alot to do with actuall modding compare to realese version in alpha each version our envoirment is changing, from small changes that takes 2 mins to fix, for bigger ones that takes a week to fix to the ones that makes you delete part of your mod since the way that it allowed it to work is now not existing.
But as you writed, its from your perspective. From modders perspective its not all Guns & Roses as it looks like
But unless after release game wont be supported that is not going to change whether its in alpha , beta or released, things going to be added/changed, same as majority of games that support modding.
There is another issue with lots of small mods, some will eventually end up being abandoned, while if it was incorporated into big mod, it would end up being updated by someone else working on it. And even now in alpha there are probably over 200 mods, at some point there will be thousands of them, that's not a sustainable environment, people are either going to use most popular mods or wont even bother using them as there is so much work to get them working.
How many mods skyrim had, probably millions by now, how many are used actively , 20? half of them grew and absorbed other mods and skyrim is still game that requires so much preparation before you can play with mods, unless you are using just few of them. I am looking at games such as civ4, total war series and so forth, where you have 10-20 big mods that are somewhat different for different tastes or experiences
