Muffins do you DRAW your artwork?! I could swear i could see marker in some of your art!
If so, that's astoundingly good art skill!
If so, that's astoundingly good art skill!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: Shinzy on July 10, 2015, 02:28:15 PM
Quote from: Jaxxa on July 09, 2015, 07:17:31 PM
I am working on it, no ETA yet.
Not 100% certain that I will be able to get it to a state that I will be happy to release, but working on it.
Quote from: Quasarrgames on April 25, 2015, 02:32:08 PM
I know it's a little early to talk about this, but still, i think that it might be fun to think about what could come next in the far future.
JUST BRAINSTORMING
It's clear that a lot of thought has gone into the rimworld universe, especially around the whole lightspeed space travel and the societal shifts that occur based on this. Thus, perhaps this universe should be used again in another game.
I have an idea for a relativistic space empire game. A little like sins of a solar empire, but with a little twist:
maybe, to keep with the lightspeed diversity of the rimworld universe, different star systems would be percieved in different times.
let me explain:
so, you start a colony on a planet that's two light years away from your home planet. when you mouse over and look at that planet, you see the planet as it was two years ago. So, your colony ship arrives at the planet two years in the future, but you don't see it arrive until 4 years in the future. This proves to be an interesting logistics problem/puzzle, since over the course of two years a war or could take place that decimates the planet. So, you'd have to take the necessary precautions to prevent a war from happening.
a space battle over a tropical planet (Scroll right) yes, i know, it's not great, but it's the bes i can do with my limited photoshop knowledge
There would also be lots of stuff to do, like ship customization (as in, you could actually build your ships, not just select what cargo and weapons they have) a very large, procedurally generated galaxy to explore and colonize, and some very strange xenohumans to interact with. You could become a fierce warmongering or peaceful trading race, or research your society into transcendence, or conduct social and genetic experiments on your population.
What do you think of this idea?