Hi all,
I'm surprised that I haven't seen a vehicle suggestion yet, or at least not in the first few pages of this forum section.
I just think having the option to research and then build vehicles would be great. It would be easier to go out hunting, collect things, make repairs on things far away from the main base etc. and would even make it easier to make a second base or something.
I can't imagine implementation would be too difficult in the way of game logic -
the vehicles could be electronic which much be charged up or a different fuel could be added to the game (biofuel, hydrogen etc etc).
Characters could have a seperate skill for operating a vehicle, or it could be tied in with a trait or something.
Eventually you could even have armoured/weapon vehicles which help fighting enemies/hunting.
Drill vehicles for easy mining?
Farm vehicles to make harvesting/planting easier?
I know that challenge and survival are part of Rimworld, so I would assume that any type of vehicle would be purely late-game. But after a few years of surviving, this would sure be a nice reward for our poor colonists
Oooo and it would look really cool too - imagine having garages and roads annnd i'm getting carried away
I'm surprised that I haven't seen a vehicle suggestion yet, or at least not in the first few pages of this forum section.
I just think having the option to research and then build vehicles would be great. It would be easier to go out hunting, collect things, make repairs on things far away from the main base etc. and would even make it easier to make a second base or something.
I can't imagine implementation would be too difficult in the way of game logic -
the vehicles could be electronic which much be charged up or a different fuel could be added to the game (biofuel, hydrogen etc etc).
Characters could have a seperate skill for operating a vehicle, or it could be tied in with a trait or something.
Eventually you could even have armoured/weapon vehicles which help fighting enemies/hunting.
Drill vehicles for easy mining?
Farm vehicles to make harvesting/planting easier?
I know that challenge and survival are part of Rimworld, so I would assume that any type of vehicle would be purely late-game. But after a few years of surviving, this would sure be a nice reward for our poor colonists

Oooo and it would look really cool too - imagine having garages and roads annnd i'm getting carried away