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Messages - Beathrus

#1
Releases / Re: [B18/A17/A16] Stack XXL
September 29, 2020, 08:43:08 PM
Quote from: RibDibbington on September 22, 2020, 10:29:32 PM
Quote from: whitehead on September 13, 2020, 02:46:23 PM
Quote from: indeed on December 26, 2016, 08:14:03 AM
Stack XXL
Still works perfectly on 1.2. It just complains that it's the wrong version, but there are no other compatibility errors.
please update to the last version, your mod is a must-have for me, i hope Tynan will add it as core game option in the near future

I ended up using RimPy and SteamCMD to just grab mods off the steam store, it works fantastic.
#2
Releases / Re: [1.0-1.1] Advanced Cultivation
September 15, 2020, 04:56:53 AM
This work with 1.2?
#3
Releases / Re: [B18/A17/A16] Stack XXL
September 14, 2020, 07:03:30 PM
Quote from: Canute on September 14, 2020, 02:56:44 AM
Or use the steam-workshop version. The author just didn't update github.

I've been trying to get it to work but it refuses. No Menu or change at all.

I'm using the Github version, if it hasn't been updated does anyone have a copy of the steam version?
#4
Releases / Re: [B18/A17/A16] Stack XXL
September 13, 2020, 07:13:14 PM
Quote from: whitehead on September 13, 2020, 02:46:23 PM
Quote from: indeed on December 26, 2016, 08:14:03 AM
Stack XXL

please update to the last version, your mod is a must-have for me, i hope Tynan will add it as core game option in the near future

Try this?

https://github.com/IndeedPlusPlus/RimworldStackXXL
#5
Releases / Re: [1.1] Infusion 2 (2020-04-18)
September 08, 2020, 02:15:18 AM
Ooh, Shiny!
#6
Quote from: harpo99999 on December 19, 2019, 02:09:52 AM
but can the buttered ramp manage to DEBUG theupdated mod by the end of the year?

#7
Releases / Re: [1.0][SYR] Syrchalis' Mods
December 19, 2019, 10:52:19 AM
Doormats!
#8
Mods / Re: [HELP] Forgot Mod Name
December 19, 2019, 10:49:19 AM
Quote from: harpo99999 on December 19, 2019, 02:08:55 AM
I suspect that you might be refering to doormats (https://ludeon.com/forums/index.php?topic=43449.0)

YEAH! Thanks a Ton!
#9
Mods / [HELP] Forgot Mod Name
December 18, 2019, 09:42:01 PM
There was a mod that made small carpets that collected dirt, like to wipe your feet on? Forgot the name on it! Please help!
#10
Quote from: Shinzy on December 18, 2019, 03:14:25 PM
Quote from: Beathrus on December 17, 2019, 09:29:21 AM
Quote from: Shinzy on May 05, 2019, 11:34:57 AM
Quote from: Morichar on May 04, 2019, 05:03:38 AM
yaaar, still waiting

There's still many, many months left in 2019!

S-Shinzy...

There's still like what, 13 days left, Psshhh. I've updated a mod in less

I Believe in you!
#12
Quote from: Shinzy on May 05, 2019, 11:34:57 AM
Quote from: Morichar on May 04, 2019, 05:03:38 AM
yaaar, still waiting

There's still many, many months left in 2019!

We love ya' Shinzy! Do ya best!
#13
Releases / Re: [1.0] Trading Economy 3.1
January 18, 2019, 07:00:23 AM
Why do the Walk people not wear parkas in cold weather?!
#14
Quote from: Orion on January 16, 2019, 03:35:28 AM
I faintly recall something. Too many bugs on my mind ::)

EDIT: Wow, it's literally the last bug discussed here. I'm getting old.

Sorry to hear you're still struggling with it. I'm not sure how I can help you, though, since I can't recreate the issue on my end.
Well, I guess it can't be helped then. Thank you though for listening!
#15
Quote from: Orion on January 15, 2019, 05:34:48 PM
I don't think I ever experienced it. Or it's long fixed and my memory fails me.

Oh, I'm still working with it. When any group enters my game, it freezes up til paused. Then I have to use RuntimeGC to clean up the dead pawns. The number shoots up from like, 17 to 300 or so. And I have to clean them up or game has a critical error.