I understand that sometimes less is more, but we already know what these types of colonies are likely to look like. We know that bow and spear using pawns aren't likely to live in steel buildings surrounded by turrets. Similarly we know that pirates have access to all levels of weapons and thus assumed technology. A small picture wouldn't be a concrete definition of every colony but a generalisation in the same way that tribals always wear tribal drapes/ parkas. But it would open the window onto the rest of the Rimworld somewhat.
The gameplay area feels alive and fleshed out but what about the world itself?
Also I know that things are obviously going to be fleshed out in the future. This just seemed like a relatively small but in my eyes important idea for being able to expand on the world in a low effort and cool way.
The gameplay area feels alive and fleshed out but what about the world itself?
Also I know that things are obviously going to be fleshed out in the future. This just seemed like a relatively small but in my eyes important idea for being able to expand on the world in a low effort and cool way.

having the same problem like some dude before. I create everything etc. etc. and then when the game loads it gives me some random dudes and none of the stuff i choose