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#16
Releases / Re: [A12-16][MODLIST] Fluffy's Mods | NEW MOD | Stack Merger | Tidy stockpiles!
April 24, 2017, 08:00:01 PM #17
Releases / Re: [A12-16][MODLIST] Fluffy's Mods
April 24, 2017, 02:54:57 PMQuote from: Danetta on January 16, 2017, 01:12:40 AM
Labels on items inside subcategories (architectsense) cannot be clearly seen. The are partially covered by items beyond/above them.
Fluffy, have you figured out a way to move the labels onto the icons rather than slightly below them?
#18
Releases / Re: [A12-16][MODLIST] Fluffy's Mods | NEW MOD | Stack Merger | Tidy stockpiles!
April 24, 2017, 11:13:47 AM
just wanna thank you for the architect mod, made my 200+ modded game tabs look beautifully organized
#19
Outdated / Re: [A16] Neuter Animals Mod (v2.0)(UPDATED)(12-04-2017)
April 13, 2017, 07:49:54 PMQuote from: Walking Problem on April 13, 2017, 10:13:37 AM
So we can start harvesting sexual organs in the future....?
I edited fluffy's version for myself, added an item def for reproductive organs and also made all natural body parts rottable because why not
#20
Releases / Re: [A12-16][MODLIST] Fluffy's Mods | NEW MOD | Stack Merger | Tidy stockpiles!
April 10, 2017, 09:46:46 AMQuote from: Fluffy (l2032) on April 10, 2017, 04:10:48 AM
Don't quote my entire front page.
lol
#21
General Discussion / Re: My squirrels won't wake up!
April 08, 2017, 09:18:57 PMQuote from: Hans Lemurson on April 06, 2017, 11:24:18 PM
My barn is now covered in a glorious layer of squirrel-vomit.
thanks for the laugh, fk I love this game lol
#22
Outdated / Re: [A16] Rainbeau's Other Mods - Editable Backstories, Smooth Stone Walls, and More
April 08, 2017, 09:11:29 PM
can you smooth a mineral ore though? imma check this now
you cannot smooth anything that isnt stonewall so no you cannot exploit metal ores with this mod
you cannot smooth anything that isnt stonewall so no you cannot exploit metal ores with this mod
#23
Mods / Re: [A16] DinoRim: Add Dinosaurs!
April 08, 2017, 08:06:24 PM
ya the bigger sprites are the wonkier they become, I once made trees to scale with pawns and it looked like shit...
#24
Mods / Re: An open letter to modders: Stop removing your mods from the Steam Workshop!
April 08, 2017, 08:03:08 PM
You can take steam mod folders and make them regular ones with ease, I don't use steam since updates often break saves. Control your own world, not somebody else's.
#25
Unfinished / Re: [A16] Epic Omega - A DnD-Themed Fantasy Total Conversion
April 08, 2017, 07:40:10 PM
very interesting, watching this closely
#26
Outdated / Re: [A16] Without Warning
March 31, 2017, 08:46:35 PM
this mod couples beautifully with https://ludeon.com/forums/index.php?topic=14711.msg153941#msg153941
#27
Outdated / Re: [A16] Skullywags Power mods - PowerCell, MiniSolars, StuffedPower
January 30, 2017, 12:00:53 PM
thermal generators aren't getting increased power output from being made from better materials, always gives 3600w, ill try moving around my mod list to see if it helps
#28
Outdated / Re: [A16] Hygiene (2017-1-14)
January 30, 2017, 07:51:24 AMQuote from: nuschler22 on January 30, 2017, 04:55:35 AM
I'm not understanding how to keep people clothed.
I have made a building about 25 by 25 with four individual shower stalls. They are at the farthest part of the building. I then made a clothing only stockpile that has ALL clothing in the colony in it. The colonists have to walk through the stockpile to access the only door for the building.
I still have colonists that refuse to put back on new/good clothing after showering and walking through the stockpile.
Any solution?
only thing that worked for me was to either destroy all clothing by using reclaiming or by forbidding them
#29
Releases / Re: [A12-16][MODLIST] Fluffy's Mods
January 12, 2017, 09:46:50 PMQuote from: Fluffy (l2032) on January 12, 2017, 06:31:14 PMah gotchya, thanks
yeah, they cover the body. I figured it'd make more sense to add them to the body than to the legs, as there's no concept of a 'groin area' in the vanilla body definitions.
#30
Outdated / Re: [A16] Skullywags Misc mods - Lights, Crafting, RoofBomb, ScarFixer, Storage
January 12, 2017, 05:43:07 PM
thanks man