update shields please
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#61
Outdated / Re: [A12] VMods, Hydroponics, Conduit Fix, Lights, Shield, Etc! (Updated: 10/29/15)
October 31, 2015, 08:23:29 AM #62
Releases / Re: [A12] Expanded Prosthetics and Organ Engineering 1.51 (24.08.2015)
October 30, 2015, 03:05:02 PM
I was using ultimate overhaul and ninefingers didnt have EPOE on the bottom, did what you suggested and can now harvest arms, thank you soooo much LanMc, you have my gratitude
#63
Releases / Re: [A12] Expanded Prosthetics and Organ Engineering 1.51 (24.08.2015)
October 30, 2015, 09:04:16 AMQuote from: Smexy_Vampire on October 30, 2015, 07:08:11 AM
no one has vigured out why we cant harvest arms ?
been checking daily for this aswell, if I could code I'd do it myself..
#64
Outdated / Re: [A12C] Mechanical Defence 2 (Update 23 - quick fix)
October 24, 2015, 05:56:57 PMQuote from: aalikane on October 24, 2015, 05:28:32 PM
Has anyone else noticed how the MD3 storage containers just start short circuiting? Like the people no longer have a 'path' to get to them, when there's nothing blocking it? It's been happening constantly and my only real complaint about this mod :/
only one pawn can use them at a time, sounds like what you're talkin about
#65
Releases / Re: [A12] Expanded Prosthetics and Organ Engineering 1.51 (24.08.2015)
October 21, 2015, 10:32:44 PMQuote from: Smexy_Vampire on October 21, 2015, 06:37:49 PM
haveing and ishue i cant harvest arms where is that in the files so i can check to see if glitter teck or something is blocking that one body part?
would also like to know a fix for this
#66
Outdated / Re: [A12d] A Dog Said... - Core friendly animal surgery (13-09-15 v10a)
October 20, 2015, 09:51:58 PM
are you by chance using glitter tech? there was an issue with the animal front legs but there is a fix in the glitter thread, here , https://ludeon.com/forums/index.php?topic=5509.msg176112#msg176112
#67
Unfinished / Re: [A12] TheGentlePack (UOP REBOOTED)
September 30, 2015, 06:45:47 PM
bookmarked, good luck man
#68
Releases / Re: [A12d] Miscellaneous w MAI+Robots (V 1.12.2b / 01.09.2015)
September 12, 2015, 08:10:52 PMQuote from: macrosblackd on September 12, 2015, 08:07:54 PM
Not sure if this has been reported yet, but the Android trait doesn't give the permanent +100 mood.
ya it does, just doesnt kick in right away or might have some other way its activated but it works eventually