I have had several bad ass stories, the oldest originating from alpha 7 where being 60 years old mean nothing and colonist had 100 hit points.
Story 1: I got the alert for mechanoids, nothing special... just 3 centipedes (or two, i cant remember) which is not to much when your colony is composed of 12 people 3 of which are great snipers and 1 of those three is dedicated to nothing but shooting things. what made it special this time how ever was the fact that a mechanoid with a inferno cannon landing in the middle of my giant strawberry field! the closet colonist what the 65 year old woman with a mohawk that had recently joined the colony. she wasnt any good at shooting so i had her run up and punch as my snipers changed to assault rifles and got ready to attack. they killed the centipede with the mini gun as i guided the elderly woman to punch and retreat. the mech got confused and would go to melee only for her to be out of range. it would get ready to shoot but would get punched, making it go to melee again. all while doing this the elderly woman with the mohawk dodged the bullets from the other colonists and help beat the crap out of the mech
Story 2: In the same colony i would start getting seiges and for what ever reason they would land in the same or similar spots. What i did to get rid of them was make my two main (the third was only if needed) go and snipe, and if they wherent sniping there where returning mortar fire for several days straight. little sleep and food, no mental break risks, all bad ass.
Story 3: final story from my first beloved colony is of john the barkeeper, warden, cook, mini gun user, and sniping pal for krista. he was one of the first colonist i had and eventually i got a mini gun. when ever id get attacked from mechs id send him out to hide in a small little cubby hole to shoot with the mini gun, distract the mechs while the rest of my colony tried to pick them off (this was before i got an actual sniper rifle). He was shot several times but kept pumping lead out at the mechs as they tried to shoot him.
Story 4: so i got a heat wave, this was around when the health system was still new but had been around for a few updates (i believe it was alpha 12). The colony was having a heat wave so i had all my colonist hide in the kitchen which was overflowing with food. Suddenly i noticed that one of my colonist, Mack, was walking around outside no problem in his orange cloth duster. the colony was close to going insane but he managed to keep things moving in and out and gave the colonists stuff to do and it helped save the colony
Story 1: I got the alert for mechanoids, nothing special... just 3 centipedes (or two, i cant remember) which is not to much when your colony is composed of 12 people 3 of which are great snipers and 1 of those three is dedicated to nothing but shooting things. what made it special this time how ever was the fact that a mechanoid with a inferno cannon landing in the middle of my giant strawberry field! the closet colonist what the 65 year old woman with a mohawk that had recently joined the colony. she wasnt any good at shooting so i had her run up and punch as my snipers changed to assault rifles and got ready to attack. they killed the centipede with the mini gun as i guided the elderly woman to punch and retreat. the mech got confused and would go to melee only for her to be out of range. it would get ready to shoot but would get punched, making it go to melee again. all while doing this the elderly woman with the mohawk dodged the bullets from the other colonists and help beat the crap out of the mech
Story 2: In the same colony i would start getting seiges and for what ever reason they would land in the same or similar spots. What i did to get rid of them was make my two main (the third was only if needed) go and snipe, and if they wherent sniping there where returning mortar fire for several days straight. little sleep and food, no mental break risks, all bad ass.
Story 3: final story from my first beloved colony is of john the barkeeper, warden, cook, mini gun user, and sniping pal for krista. he was one of the first colonist i had and eventually i got a mini gun. when ever id get attacked from mechs id send him out to hide in a small little cubby hole to shoot with the mini gun, distract the mechs while the rest of my colony tried to pick them off (this was before i got an actual sniper rifle). He was shot several times but kept pumping lead out at the mechs as they tried to shoot him.
Story 4: so i got a heat wave, this was around when the health system was still new but had been around for a few updates (i believe it was alpha 12). The colony was having a heat wave so i had all my colonist hide in the kitchen which was overflowing with food. Suddenly i noticed that one of my colonist, Mack, was walking around outside no problem in his orange cloth duster. the colony was close to going insane but he managed to keep things moving in and out and gave the colonists stuff to do and it helped save the colony