Something I drew today 
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Quote from: Admiral Obvious on June 10, 2016, 02:40:15 AM
I don't know when the Steam summer sale is exactly, but I think it's during July. It's probably a bad idea to release anything then, because EVERYONE expects some sort of sale, if you buy anything there at that time.
Quote from: cultist on June 14, 2016, 12:46:55 PMexactly, even if i have two horse shoe pins the only thing that seems to get colonist together is one of the pins and maybe the dinning table everyone eats at
I get what you're saying. It would be nice if they actually sat down and played together, but it rarely happens. The trouble is with so many different joy activities and joy levels being affected by all kinds of things, it's very rare that two pawns will decide to do the same thing at roughly the same time. Even when you set specific joy hours in the schedule, pawns seem much more attracted to the horseshoe pin than any other activity.
Quote from: JesterHell on June 14, 2016, 12:17:22 PMagreed, id say that finishing the game first would be the best way. if someone wanted multiplayer really badly someone could try to make a mod that adds it but with my little knowledge of how monogramming works i can tell that it would be a huge mod and really require some changes in a lot of coding
I personally don't want dev-time spent on adding any type of multiplayer.
Quote from: milon on June 11, 2016, 06:19:17 PM
"Thrumbosaur, I choose you!"
There are SO many ways that could end badly in RimWorld.
Quote from: billycop32 on June 01, 2016, 05:57:03 PMLouis remembers to follow the rules all the time, but not most rules, only the rules of grammar and becomes the worlds largest grammar Nazi to ever prowl the internet. some people even use him to check their school papers before they turn them in as he spends most his life making sure he follows the rules of English and that everyone else does too.
looks like you forgot your wish bro, so i'll do it for you.
I wish that Louis would remember to follow the rules.
Quote from: Simon_The_Space_Engineer on January 19, 2016, 02:33:27 PM
ADHD - blank has a hard time sitting still and focusing on tasks that they don't enjoy, but can learn thing that they do enjoy at a faster rate as they are extremely interested in it. They have a varying work speed based on how much they like a task. +.15 learning speed for interests -.15 learning speed for tasks not interested in. +.10 work speed for interests, -.10 work speed for none interests.
Big doof - blank is a friendly, loving doof. They aren't very smart but love to be around others and become stronger to help a friend in need
+.10 to socializing mood bonus +5 and additional +2 for every person near by. +.05 walk speed and attack speed when nearby friend is injured
Explosion lover - blank loves explosions, and just the sound and thought of them makes them happy +5 mood when explosion happens on map +10 when explosion happens in sight -5 when explosion hasn't happens in a few day -10 when explosion hasn't happened in a long time (edit) +5 when holding Gernades of any kind +10 when holding larger explosive weapon
Gun Lover - (this is because of the brawler trait) Blank love guns. Just holding one makes blank really happy. they don't like using melee weapons. -20 mood when equipped with a melee weapon +5 when holding a gun
Anti social - blank doesn't mind being cooped up inside for long periods of time and doesn't like talking to people or being around more than one or two at a time. +5 mood when alone +10 mood when alone for a long time -5 when talking to someone -10 when near more than 1 person -2 social level +4 mental endurance
Chatter Box - blank hates being alone for more than a few hours. they love to talk a lot. +2 social -4 mental endurance +5 being near more than 1 person -5 mood when alone -10 mood when alone for long time
Writer - Blank likes to write in there free time. they dont care if its any good, as long as they feel good when doing it. they can write books in there free time. New joy activity: writing book, writing short story. (books and short stories might also allow for book shelves to be added and give colonists the ability to read for joy and study to improve skills)
Video Gamer - Blank loves video games and talking to other people over computers. +5 when using a machine or computer +5 mood when using an laser weapon -.05 attacking time (maybe video games could be added as a joy activity, as well as different kinds to help with joy tolerances build up) if video games are added no joy tolerance builds for video gaming.
Funny - Blank is a naturally funny person. They have even helped writers make joke books (if books are added this could also work) +.25 social impact on mood
Creative - blank is a creative person. they like to making new things. this can get in the way sometimes and distract them from there work. +5 mood when crafting -5 mood if they haven't crafted in a while +2 crafting and tailoring skill, -.10 global working speed
Family person - Blank loves to be around others and thinks of them as his/her family, especially younger people. +5 mood when around at least 1 other person -5 when alone. -.20 joy tolerance build up when doing joy activity around someone else -15 mood when other colonist dies +15 mood when new person joins colony
Golden Heart - blank has a heart of gold, often times putting others before themselves and getting upset when others are put after them. +5 mood when all colonists are healthy +5 mood when most colonists are happy -5 mood when other colonist is hurt and they are not +5 when other colonists are healthy and they are hurt -5 mood when most other colonists are upset or not happy. -20 mood when other colonist dies.
Jerk - blank is an absolute jerk. they like to see others in small amounts of pain and make others suffer from mean words. +5 mood bonus for social interaction (-5 for anyone involved) +5 mood when others are in small amounts of pain -2 social skill, warden job is disabled
Mute - blank doesn't speak at all. no one knows if its by choice or if they never could. this doesn't bother them though and they like to listen to other people talking to them. all social jobs disabled (including trading and talking to other colonies) +2 additional mood to social interaction (-2 for others involved) -2 animal handling
Quote from: Simon_The_Space_Engineer on May 30, 2016, 10:26:21 PM(Sorry this is long XP and some suggestions are the same as from above/similar as above, but I feel like this would greatly improve the game)
mute: cant socialize with others very well (they listen but dont return conversation so the other person receives little to no mood bonus from talking to them)
emotionally harden: emotions dont bother them to much as they have learnt to block out the negative ones (my though is they dont receive as much be-buff to mood involving emotionally related things such as lost of a loved one or another colonist. how ever bonuses to mood involving emotions take a small hit in how much it provides as well to balance things)
ADHD: person is easily distracted unless they want to do the task they are performing or are good at it. they may stop in the middle of one task and go do another for a small time (they still follow priority list just not as well). doing something they dont like makes them antsy and loose joy or something a little faster. (they still act normal in combat) they also require less sleep from being so hyper all the time and can take meds to stop negative effects of the trait (mood drops a little from needing to take pills all the time) and pills would probably be easy and cheap to get (like one container lasts a season or two) finally they act a little spastic in social situations which can either positively (they do something funny) or negatively effect the mood bonus/de-buff (they appear to not be paying attention even though they are listening)
gun lover: basically brawler but with guns
explosions lover: basically brawler but with rockets and grenades
calming: people for what ever reason like this person for revealing stress and talking about it and the person with the trait happily talks to them about the stress
doofus: not the smartest person out there but naturally funny and good to be around. people like to interact with them and mood bonus slightly higher
romantic: they like love and people fall much more easily for them which can cause social problems between the ones that crush on the colonist with the trait. they also usually provide more mood bonus for their lover and less likely to have a problem with them
Quote from: Wex on May 30, 2016, 04:05:07 AMtechnically the coms station is a radio (at least i think it is)
Another brief reality check.
We can build television sets, but not a radio?!?