Quote from: AngleWyrm on March 26, 2017, 02:15:04 AMThat might be because it's the hardest to train of all skills. Additionally, the majority thinks melee is underperforming compared to ranged.
There's an unusually large proportion of bonuses to melee
Quote from: AngleWyrm on March 26, 2017, 02:15:04 AMHigh mining skill is one of the least important things. It can also be trained extremely easily in all biomes but one, and in that one you don't use it anyway since there are no rocks.
Mining and Cooking are under-represented
Cooking is used from the start, throughout the lifetime of a colony and therefore trains constantly.
It's almost like you can't just balance the average skill point distribution by mathematically equalizing everything. I wonder why.

Quote from: AngleWyrm on March 26, 2017, 02:15:04 AM
If taken as equally likely, the set of basic adult backstories doesn't match the typical needs and uses of a prosperous colony.
It's almost like backstories weren't balanced for lategame when you can train anyone in most skills easily. I mean, it's totally not because preset skill levels matter the most for earlygame. Nope, not at all.





