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Messages - skyarkhangel

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Hi everyone

Has been lending a helping hand to Igabod with Biodiversity so I am now happy to present Alpha 10f update.

Download in attachment.

it works. big thanks!!!

Change log:
- Patched to Alpha 10f (play tested so should be stable)
- Please report any issues if found thou.

Have fun everyone!  ;)


JuliaEllie, i love you, but please make for all your mods ability to translate into another language. Thank you  ;)

Outdated / Re: Combat Realism
« on: May 04, 2015, 03:09:16 AM »

The M134 Minigun is a 7.62x51 mm NATO, six-barreled machine gun with a high rate of fire (2,000 to 6,000 rounds per minute).
5,56x45 microgun.
I suppose "Arnold" the colonist can take this but not for a long time.

In your mod colonist run with 40 pound 7,62 Minigun  ;)
It's not real...

Outdated / Combat Realism
« on: April 28, 2015, 09:56:32 PM »

Combat realism? it's a damn crazy combat mod. It seems you've never used a weapon in real life.
You made a serious mistake without taking into consideration parameters such as:
1) the caliber of the bullets, respectively recoil after the shot. In your mod minigun bullets 5,56x45 caliber shooting at the same distance as a sniper rifle with a caliber 7,62x51.
2) Lethal force of a bullet 7,62x51 caliber about 3 times stronger than 5,56x45. Currently weapon damage is the same..
3) The weight of the weapon. In your mod no difference colonist took up a two-pound gun  or 15-30 pound minigun. There is no decrease in the speed of movement. Usability of firearms plays a very important role, which affects everything.

7,62x51 vs. 5,56x45

For comparison:
5,56x45 Bullet weight - 3.6 g. Muzzle velocity of the bullet - 975 m/s. Muzzle energy ~ 1690 joules.
7,62x51 Bullet weight - 10.2 g. Muzzle velocity of the bullet - 840 m/s. Muzzle energy ~3600 Joules

P.S. Сurrently not playable at all.


JustinC, please make a choice of difficulty levels. With the zombie virus airborne and without it. Also it would be interesting, as virus spread like in the TV series "Walking dead".

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