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Messages - Calahan

#16
Thanks for keeping us update on the situation / progress.

AV's deleting game executables is certainly far from unheard of (hence why it's one of the clean reinstall steps). But can't say I've heard of an AV deleting all game executables before. And is it just Steam games? (have any games on GoG you can test?) Or does is it affecting all executables? (have your tried running anything else? Media software, image editors, office programs etc. I assume your browser's executable is still working fine, unless you're posting via another device).

And is Malwarebytes a recent addition or have you been using it for a while? If it's recent then maybe you used a rogue installer that's caused it to screw up somehow (IIRC the official CCleaner installer got hacked a while back and hijacked to install a Trojan alongside CC. That's less likely to have happened to Malwarebytes but possible with rogue installer. But if you've been using it a while then this longshot theory doesn't fit).
#17
@jacknight - Please do not shout like you just have (ie. using caps lock) when posting on this forum.
#18
Ideas / MOVED: Cold snap
April 12, 2018, 07:28:04 AM
#19
Support / Re: Please fix registration
April 12, 2018, 03:29:39 AM
Hi and welcome to the forums.

The registration process here is a little more arduous than in other places (but less arduous than others). IIUC many (most?) sites wipe the inputted data that is deemed security sensitive upon a failed registration, and again IIUC it's due to the risk of the secure connection being lost because of the failure. ie. the options are either annoy the person slightly by asking them to input their data again, or retain the data that may no longer be secure and risk that user id being compromised. Given those options I think it should be obvious why the former is chosen by many (all?) sites.

And irrespective of that, this forum uses third party software for its forum architecture. Which (again) is something that many (most) forums do because creating a reliable, robust, and secure forum (amongst other things) from scratch is a very time consuming task. Which is precisely why very few forum admins/sysop do it, and preferring to buy a license to use SuchAndSuch forum software instead. And in the case of Ludeon Studios, SuchAndSuch would be Simple Machines (which you can see in the footer of every page here).

So the decision to wipe the inputted data upon a failed registration is a decision made by the SMF software and not Ludeon Studios, plus I highly doubt there is any way the admins here could override this even if they wanted to. Which they wouldn't because it'd almost certainly invalidate their Simple Machines license. And as you should be able to conclude by now, it is Simple Machines that you need to direct your feedback towards in relation to changing how their software works. In that regard the footer contains links to the SM forums.


tl;dr - So in short, I'm sorry you had a bad experience during registration but you are posting your feedback in the wrong place because Ludeon Studios did not design the forum software this forum uses. Simple Machines did that, and Ludeon Studios just purchased a license to use their forum software. So any feedback regarding the forum software should be directed towards Simple Machines. Links for doing that can be found at the bottom (ie footer) of any page.
#20
Yes delete that config folder and then try starting a new vanilla game.

If you still get problems or that downloading thing is happening then delete that config folder again (it would have got recreated when you launched the game), and then continue with the subsequent steps of the clean reinstall. Don't forget to make sure Steam sync is disabled.

You may or may not want to consider reinstalling the Steam client before reinstalling RimWorld as well. As I said I have no idea what is causing that download thing, but historically reinstalling the Steam client has solved some of Steam's various hiccups for other users (so maybe it'll solve yours as well).
#21
Hi and welcome to the forums (hang on a minute, I'm sure I've seen that username around the forum before :) )

First port of call for anything to do with the creative rewards is ItchyFlea. So either PM him or email him care of [email protected], and I'm sure he'll be able to sort out whatever needs sorting out to get your CCR accepted.
#22
Another report here of another Pawn (Peder "Delle" Simonsen) that does appear in A17b but is missing in B18.
https://ludeon.com/forums/index.php?topic=40875.0
#23
I don't have access to the master Name in Game list (the Creative Rewards are a totally separate system to these forums), but I just loaded up A17b from my archives and your Pawn (Delle) is present in that version (see attached screenshot).

So regrettably it appears Delle is another Pawn that has fallen victim to a nasty swamp bug that exists in B18 and which is afflicting Pawns with a disease that makes them become either unsearchable, or simply not feature in the game at all. (Nobody has yet confirmed either way as to whether unsearchable Pawns still randomly appear in the game or not. As all that has been confirmed is that they don't appear on the list of Pawns in the game that can be seen/accessed via the "Add name..." feature in the options menu, but that might not necessarily mean they don't still feature in the game by random chance).
https://ludeon.com/forums/index.php?topic=37237.0

Unfortunately this bug won't be fixed until v.1.0 now (no ETA at all when that will be at the moment) as the game won't be updated again until then. So please check for your Pawn once v.1.0 is released, and if Delle doesn't appear on the "Add name..." list then please bump this thread to let the devs know about it (or at least one of the moderators will hopefully see your thread bump and let the devs know).

[attachment deleted due to age]
#24
Your log is littered with mod references. So this is either a mod issue, or if as you say even the vanilla game is crashing, then you have some mod residue messing things up. To solve that I would recommend deleting your config folder (step#1 below) and starting a new vanilla game (please don't try to use any mods until the vanilla game is confirmed to be working properly). If the mod references are still in the log then perform a clean reinstall (and repeat step#1). You said you have already reinstalled the game, but you did not say if this was a full clean reinstall or simply uninstalling and reinstalling via Steam, which are not the same things (with the latter often doing nothing in regards solving technical issues).

Edit: And please turn of Steam sync if you have it enabled. As that has been known to cause numerous technical issues.


RimWorld has not been updated, so I do not know what the cause of your mysterious download is. I've heard there have been some changes recently to how Steam handles Workshop mods offline (basically it is now harder to use them offline), so maybe that is the cause. But this is just a guess on my part and an entirely circumstantial one at that.  (Edit: The screenshots seem to indicate that the Steam client is having problems with the RimWorldWin.exe file, and is perhaps having to redownload it each time. But the filesizes don't match. Either way though this is still a Steam issue and a matter for Steam support to sort out).

If the mysterious download continues even after a clean reinstall then try reinstalling the Steam client. If that fails to solve it then please contact Steam support (because this is a problem at Valve's end and not something Ludeon Studios can do anything about or control).

I've also moved this to support because this is not a bug in the vanilla game.


How to Perform a Clean Reinstall

1. Reset RimWorld's configuration data by deleting all the RimWorld configuration files. You'll find them in one of the following folders (depending on your operation system):





Windows        C:/Users/[username]/AppData/LocalLow/Ludeon Studios/RimWorld/Config
C:/Users/[username]/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios/Config
Note 1: the AppData folder may be hidden.
Note 2: the RimWorld folder within LocalLow may differ for various users, see this thread
MacUsers/[username]/library/Application Support/Ludeon Studios/RimWorld/Config
Users/[username]/library/Caches/RimWorld/Config
Linux/home/[username]/.config/unity3d/Ludeon Studios/RimWorld/Config

2. Uninstall the game and delete the game files.
-If you ARE on Steam:
  A: Unsubscribe from all mods in the Workshop.
  B: In Steam library, right-click RimWorld and select Uninstall.
  C: Shut down Steam.
  D: Delete this folder (if it's there): Steam\SteamApps\common\RimWorld
  E: Delete this folder (if it's there): Steam\SteamApps\workshop\content\294100
  F: Restart your PC.

3. [Windows only] Download and run Delete_RimWorld_Registry_entries.reg (right click the link and use Save Target As) and double-click it to delete all registry entries related to RimWorld.

5. Open Steam, install RimWorld and play.

If the game still doesn't work then please repeat the above, inserting the following two steps.

4. Disable virus protection programs (they occasionally flag RimWorld as a virus and kill it, since it was downloaded from the Internet).

6. Remember to re-enable your virus protection.
#25
Mod bugs / Re: errors with mods
April 11, 2018, 07:33:28 AM
Quote from: CrazyGamer313 on April 11, 2018, 07:23:25 AM... ill try to get an error log? after it says could not load?
Yes. The log file only contains details about things that occurred during the most recent playing session, and it does not contain any information about things that happened in any previous playing sessions. Which means you need to check/post the error log after *whatever* problem just occurred.

And make sure not to restart RimWorld after the problem either because the error log is wiped clean every time the game is initialised. So either post the log file here (as an attachment) after a problem occurs, or copy/move the log file somewhere else on your harddrive to keep it safe (and prevent it from being wiped when you start the game again).
#26
Mod bugs / Re: [B18] Pawns never dying in gunfights
April 10, 2018, 07:08:39 PM
If I understand the storyteller mechanics correctly, and based on the storyteller you are suing (and maybe difficulty as well), if you have a low number of Pawns then there is an increased chance of raiders being downed rather than killed. And vice versa if you have a high number of Pawns. So how many Pawns do/did you have when these raiders were being downed (rather than killed).


Quote from: tiller2222 on April 10, 2018, 06:25:48 PMI am using many mods, but none of them seem to change this.
I long ago lost count of how many countless times I've seen people write exactly what you've written, and yet the problem has always been related to their mods. If you are using mods then they can potentially mess up any part of the game. Not least because of simple mod bugs and human error, with both having unintended / unforeseen consequences.

Plus I have not seen anyone else reporting issues like this with B18 in the vanilla game. And B18 has been out for several months now, which significantly reduces the chances of this being a vanilla bug.

As such I am moving this to mod bugs until a vanilla bug can be established (although as I said it could be WAD depending on your Pawn count and storyteller). So since this is now a mod bug can you please post your mod list and log file (as attachment). Details of where to find and how to post these files can be found in the pinned thread at the top of the mod bugs forum.


Edit: This post is just a copy and paste of a post you made back in December. And you didn't respond to the two people who were potentially offering to help you back then: https://ludeon.com/forums/index.php?topic=37809.0

So why did you not follow up on your previous post and reply to the people who were trying to help you after you asked for help? And why now have you just copy and pasted your previous post and without including your mod list like one of those people asked you for, since it should be obvious that you'd be asked for it again now.

My troll senses are starting to tingle. I hope you are not just wasting people's time here.
#27
Support / Re: Opaque Purple (or Pink) Overlays
April 10, 2018, 04:24:11 PM
@ reteo - Thank you for the update on this issue, and for finding and sharing the workaround. Hopefully this will solve the shader issue for other Linux users as well as you and allow them to play the game pink free :)

Thanks again.
#28
Mod bugs / Re: errors with mods
April 10, 2018, 04:20:46 PM
Quote from: Canute on April 10, 2018, 04:05:44 PM
Danke crazy,
but we needed the error log after these crash you mention or at last with these error's you posted with the pastbin link.
This errorlog (output_log.txt) is nearly useless.

We need the output_log.txt, after a crash happen, so see why it's crashed.
And can you please post your output_log.txt file (as attachment), and not a HugsLib log file. As the HugsLib log seems to redact some of the system info that is contained in the proper log file (no idea why it does this, but it does). As such I'm not 100% sure if the (full) crash data will be contained in the HugsLib log or not, so please post the proper log file to be sure.

Edit: I've been FYI'd (thanks Canute) that the game needs to be running in order to generate a HugsLib log, and this obviously (Doh!) becomes impossible if the game crashes. Meaning HugsLib logs will never contain crash data (for a logical reason).
#29
Mod bugs / Re: errors with mods
April 10, 2018, 10:57:16 AM
Yes as Canute, please post your output_log.txt file (as an attachment) as that should contain more information about what is causing the crash (an access violation error can be caused by a variety of issues. With RimWorld it usually means running out of memory, but need the log file to be certain).

Also, why have you created a new thread for this problem? As you created a thread for this just two days ago. If you have more info about it now (you didn't mention crashing before) then you could have just posted an update in your previous thread rather than creating another thread. Please use your existing thread for the same issue in future thank you (I have deleted your old thread now as this one supersedes it).
#30
Support / MOVED: Mod list Advice help
April 10, 2018, 02:52:17 AM