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Messages - Grabarz

#46
Quote from: Psychology on January 29, 2017, 07:15:46 AM
You have to assign it to them when they visit in the Guest tab. Then make it the default.

Can you post a screenshot how to do it properly ? me or my mods are confused and i can't get it work
#47
Quote from: Orion on January 27, 2017, 05:33:40 PM
@Grabarz: Yes, make an area and assign it to the guests when they visit.
@Lord_Orion: That's exactly the reason. If the region is too dangerous, they have 100% chance to join. Vanilla added this. I just added the dialog to send them away anyway.

problem lies i don't know how ?

when i creating areas i can choose just 2 options
New Area and New animal Area
i can't see anything else there
#48
Is there anyway to limit area where quests can move ? well i created some of food stockpiles where temperature is around -100 celsius and even when i installed mod with refrigerators placed there best quality food i can produce, mosts guests wandering with hypothermia and dying in my super cold stockpiles, then factions are becoming angry and then i got even more enemies ....
#49
Outdated / Re: [A16] Nerve Stapling v1.0
January 09, 2017, 04:21:25 AM
Probably I'm asking for impossible but ...

this mod seems great -something new in RimWorld, however if You could make "trait changer chip" which allows us to change not wanted traits like slothful but not without price for example making those chips extremely expensive like 15000 silver
#50
I have question:
- Is it possible to makes storage rooms with temperature -270 Celsius degree?
I tried to do this with stock coolers however minimal temperature was around -110(temp outside of the room was about +20 degree), and don't ask why i temperature of liquid nitrogen in game