Added Faster Sleep Sickness Immunity. Doubles the speed. Still takes nearly twice as long as malaria to get immunity so I don't think it's too much of a nerf.
Thanks for the feedback Astasia.
Quote from: Astasia on April 21, 2016, 01:52:41 AM
Setting the baseChance to 0 is indeed the best way to disable it. I also set the minRefireDays to 99999 just as overkill, but it should never trigger with a chance of 0 so it's likely pointless. Recently I've been playing with infestations, sieges, and mech ships all at baseChance 0 and haven't seen one after many hours of play.
Thanks for the feedback Astasia.


Good to see a great modder come to RimWorld mods!




