Currently, if a trained animal has a master (which are set automatically), they always go to their side when that colonist is drafted. I would like to request a check mark button on the list of animals, or something similar, to be able to quickly deactivate that behavior for animals. It is incredibly tedious to go through and set each animal to "none" before combat, then reset them to their bonded masters afterward.
With the new Bonded Master/Pet relationship, and the massive mood penalty if one of them dies, it has become very counterproductive to bring animals into combat, and I would like an easy and fast way to deactivate that behavior.
A check/X mark toggle would allow for easy control over who is brought into combat, so if I train a bunch of rhinos, I can ensure they'll come along, while all my hauling dogs stay safely behind.
With the new Bonded Master/Pet relationship, and the massive mood penalty if one of them dies, it has become very counterproductive to bring animals into combat, and I would like an easy and fast way to deactivate that behavior.
A check/X mark toggle would allow for easy control over who is brought into combat, so if I train a bunch of rhinos, I can ensure they'll come along, while all my hauling dogs stay safely behind.