I'm running the prerelease now and something is wrong. Combat realism is the only mod I have enabled, aside from CCL. Colonists did not spawn with ammo in their inventories, the reload, aimed shot, single shot ect buttons are not visible. I debug spawned some ammo and I could not get colonists to put it in their inventories manually or by setting it as part of their loadout. Also the social tab is missing.
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Outdated / Re: [A13] Combat Realism v.1.6.0 (25.04.16) A13 Pre-release: Ammunition
April 25, 2016, 10:55:36 PM #2
Bugs / [A13] Raiders never carry LMGs anymore
April 20, 2016, 05:45:39 PM
I've played quite a few A13 colonies to completion so far, some of them lasting 2-3 years, so I have fought off a lot of raids. I have noticed that raiders will spawn with every possible weapon in the game except for LMGs.
#3
General Discussion / Re: Call for public testers (Alpha 12)
August 18, 2015, 07:25:22 PM
I would love to help. Count me in.
#4
General Discussion / Re: Call for public testers - sign up here!
May 29, 2015, 04:26:24 PM
Sign me up! I'd love to help make this awesome game better!
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