There's no such thing as shoot to down tho, you either shoot to kill or die, as shooting a bullet into someone causes major bleeding. Unless we get blunt ranged armament like rubber bullets ofc.
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#17
Ideas / Re: "forgotten beasts" like enemies
August 23, 2017, 10:28:57 AM
Cons: Probably impossible to make.
#18
Ideas / Re: Colonists automatically personalizing their rooms?
August 14, 2017, 12:36:27 PM
If you think of it, going to to a rimworld to another means dozens or hundreds atleast of light years, meaning that everyone they ever knew and loved is dead once they arrive. Maybe because of that they have certain objects that fill the void?
#19
Releases / Re: [A17] [PROJECT] Hardcore SK project v6: Endevour
August 03, 2017, 09:10:00 AMQuote from: Canute on August 03, 2017, 06:09:20 AMCan confirm. Melee the enemy terminator with your own and get all your ranged weapon users to shoot the terminator. Be careful as it heals 2hp from every injury really fast at once. If you got the fake colonist event, I have no idea as it always killed the fake colonist and nothing happened. But you can't draft the colonist so that's a dead giveaway. Other than he looks like a robot and has 20 at shooting and melee.
What storyteller did you use, one of the vanilia ones, or one from the modpack ?
Did the skynet arrive without your own terminator event before ?
If you got an own terminator, 1-2 terminators should be doable even with just bows/crossbows.
Also for some reason terminators after a while get all skills unlocked at level 15, probly some mod conflict.
#20
Releases / Re: [A17] [PROJECT] Hardcore SK project v6: Endevour
July 24, 2017, 10:21:31 AM
For some reason suddenly the in game world map became all grey with only the base things, including the space around.
Both errors here: https://pastebin.com/aB10jGZQ
Both errors here: https://pastebin.com/aB10jGZQ
#21
Bugs / Re: Having one arm doesn't effect melee dps calculation
January 04, 2017, 12:36:16 PM
Not a bug, they just attack with 1 arm, but at the same speed. 2 armed pawns alternate left and right.
#22
General Discussion / Re: Another topic about scars
September 02, 2016, 12:51:57 PMQuote from: Generalkrunk on September 02, 2016, 07:53:27 AMI'm guessing when a pawn gets shot and he fully heals he only gets a superficial scar, when getting a regular scar it's a deep painful one.
I got stabbed just above my knee when I was a teen and it hurts quite a bit sometimes. I think their should be a difference between superficial and deep scars.
#23
General Discussion / Re: homosexual couples can't "get some lovin"?
September 02, 2016, 12:44:48 PMQuote from: ReZpawner on August 31, 2016, 03:20:21 PMReminds me of those hypocrates that hate a game cus of drugs and homosexuals, while ignoring butchering people, selling their organs, shooting everything, killing teenagers, slaughtering all fauna and the murder of *not-so* innocent mechanoids.Quote from: chch88 on August 31, 2016, 01:47:26 PM
they most certainly do, screenshot with 4x
http://imgur.com/a/lbwkY
Sickening! Homosexuals can have intercourse in this game? What happened to our core family values such as murder, torture, cannibalism, slavery and drug-use?
Edit: Forgot cannibalism.
#24
Ideas / Re: I'd like a different win condition for tribes
September 01, 2016, 09:01:09 AM
Maybe become the strongest tribe by building said totem, basicly making you unatacable as everyone would be too scared as they would think their gods would smite them.
#25
Releases / Re: [A14e] [MODPACK] Hardcore SK global project 4.0: Hell Effect
August 17, 2016, 07:06:29 AM
I made a new colony and I can't do anything, everything I do produces an error and the colonist just stands there (Tried woodcutting)
#26
General Discussion / Re: Eggs start as Prohibited to pick up.
June 19, 2016, 03:03:54 PMQuote from: Cimanyd on June 17, 2016, 02:59:59 AMHappens to my chickens in real life.Quote from: Panzer on September 21, 2015, 04:06:50 PM
Reminds me of that tweet from Tynan ^^ "Animal testing. Chicken lays egg, turns around and gobbles it up". Had to laugh when I read thatQuote from: milon on June 16, 2016, 11:14:45 AM
I think I read somewhere that when Tynan first added eggs to the game, chickens did indeed lay-and-eat their eggs. Silly animals.
The dangers of necromancy!
Funny, my chickens aren't laying eggs,but they won't eat food!
#27
Outdated / Re: [A13] Genetic Engineering
June 19, 2016, 10:01:32 AM
Can you help please? My first 2 raids of the game were super soldiers with power armor and charge rifles, I had to destroy em because I only had colony start stuff, but now that I have 13 colonists and 4 robots and tons of stuff I never saw them anymore.
#28
Outdated / Re: [A13]Arbitration: Realistic Research - Overhaul, modpack, vehicles -05/27 v0.04
May 27, 2016, 10:47:35 AM
How do I start? It takes days for my guys to build something
#29
Outdated / Re: [A13] Arbitration: Realistic Research - Marathon overhaul, modpack, vehicles
May 22, 2016, 05:29:40 AM
Vehicles? you sure they work?
Am I dreaming?
Am I dreaming?
#30
Off-Topic / Re: Corrupt-A-Wish
May 21, 2016, 12:25:21 PM
Granted.It will be your last though, as a bunch of people step over you while singing jolly christmas songs.
I wish for a pet mechanoid (inb4itkillsme)
I wish for a pet mechanoid (inb4itkillsme)