I sadly dont know how the oilthingy work, it spits out an amount of oil with a few stacks but i think it uses maybe how i sayd the normal respawn mechanic like the supply drops and because of that its forbidden or what i think more that minami set it automatic forbidden because your colonists run across the map to collect the oil and you have to manualy forbidd all oil you dont want. I think its the better solution to forbidd all and manually pick the oil you want.^^ Its a bit more work for the player but i think an better solution is only an building that produce oil and have to be build on top of an oilthingy.
I dont know how to write this building otherwise i had written it myself long ago. 
Edit: And no problem for the update, if you find any bugs, say it and i trie to fix it.
With the door its not an "bug"... i only forgotten it.
I dont know how to write this building otherwise i had written it myself long ago. 
Edit: And no problem for the update, if you find any bugs, say it and i trie to fix it.
With the door its not an "bug"... i only forgotten it.
Minami sayed its because how the spawning of the colonists and all start items is handled in alpha 6. I think its a lot of work to find the problem here or maybe its impossible to "fix" it in this release, so maybe with time or an other rimworld release. 
*throw pm to minami*
Time to hug and squeeze some muffalos. 
