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Messages - Kitsune

#91
Thank you for your work abrexus. :D I can use hooper's again, yay!
#92
I have a similiar problem with the hopper. Its no problem to fill them with kindlings but someone always come by and empties the hopper like canute says but the funny thing for my begins now. Sometimes the colonist immediatley fills the hopper again with the kindlings and everytime 1 kindling disappears. And he not tire to fill it one time i talk about 10-20 times. o.O

Edit: And as canute sayed, its only a problem with cook's disable cook and its fine, enable cook again and he run's to the hopper happy kindling switching and quiet giggles. ;D
#93
Quote from: Abrexus on April 19, 2015, 04:15:04 PMYes, in vanilla they only start to build something when they have enough of a required resource.  This changed during the last alpha.  As for the plants, when you unlock all the research at once in dev mode it may overide the .dll call to add the sowtags.  Try unlocking them one at a time instead of all at once.

Hmmm that makes me really sad. :'(
#94
Quote from: Ninefinger on April 19, 2015, 03:57:06 PM
I for some reason can not get the growing to work even after i unlock all research using the devmode, i have no other mods installed and using a clean game with no saves or configs. :-[

As for the build procedure, that is the way the pawns decide when to build stuff even with some things in the vanilla game i believe, you have to have all the required materials before they will begin to build said structure, that is intended as far as i know  :)

Testet it and yes i think its a problem with the dev mode. Without it works, if i enable it and cheat the research nooo plants except potatos. :O

Uh i hate it if the colonists are that way, i never seen it befor. ;D
#95
@Ninefinger: Maybe other mods? After i reasearch cotton-research i can grow them without problems. :) Edit: I also can grow rice and corn ect.^^

@Abrexus: Uhm only a little question.^^ Is it intensional that the normal build procedure dont work with your buildings? Normal i build a thingy and if the colonists dont have enough materials yet they transport what they now have and after more material is stored they haul it and finish the build. But for exemple, the manned turret for 250 steel bars, i need to have exact or more as 250 steel bars in stock that the colonists start hauling. :'( If its intensional and you like this build procedure, i dont say anything but if not, can you maybe look into it and fix it please? ;D
#96
Yes yes... the fear to grow. ;D

I'm really happy that you are fine and dont died somewhere alone in the dirty dirt. :'(

For me as alway's take the time you need. And i hope you can solve all your problems and worries that you right now have. ^.^
#97
Quote from: SeamusCameron on February 06, 2015, 09:17:03 PM
Has anyone heard anything from Minami? I'm actually a bit worried for them, they've been gone for a while now. I hope it's just a matter of being super busy IRL and nothing horrible. I think they were supposed to be back by February.

I'm worried too, i hope poor little minami is healthy and dont lay somewhere in the dirt. :'(
#98
Quote from: TheSilencedScream on February 02, 2015, 10:10:22 PM
Quote from: Machine on February 01, 2015, 01:13:04 AM
Here is the unofficial TTM A8 core. It doesn't have all the goodies that the 3.3 Full-package had. We will work on the addons and post them here when complete.

While I know this is Minami's mod, I believe you should make a new thread of it. Take a book for instance - when it's revised, it keeps credit for the author, but it's a new entity to itself and gives recognition to the revisers.

That would give the mod more popularity AND would make it much easier for us to know 1.) what's in the mod thus far and 2.) when it's been updated.

As of right now, I honestly have no idea what the core mod entails, and I'm not sure if I should install it and, if I do, I have no idea what it will conflict with (if anything).

Dont know if its because i worked on the mod but for me its a bit easy. Core means techtree and a few buildings from it but its without the events from ttm events and all additional stuff like clutter, armory, machine gun nests, ect. Like 1/2 of the mod that we are used to.

But for the overview i think its better to make a new thread yes. ^.^
#99
Quote from: Emma7441 on February 02, 2015, 10:30:15 AM
Hi, I want to try this Mod out but wanted to know, is the Animal Husbandry Mod fully updataed in this Mod?

As far i know its only core, so no fluffy pets atm. :'(

Quote from: Emma7441 on February 02, 2015, 10:30:15 AMAnd when Rimworld updates how long do you think it would take for this Mod to become compatible? Because I like my games Mod free, because the game always updates and the Mod sometimes doesn't >.< I just want to know, because if I really like this Mod I can wait awahile for it to update to the version of the game. c: But I'll try it now.

If you can wait more as a couple of months, mods are for you, if not, you should better stay with only vanilla game. ^.^ Sometimes its huge parts of hard work and can burn a lot of time.

Quote from: Emma7441 on February 02, 2015, 10:30:15 AMHave a good year.  ;)

You too. :3
#100
Quote from: Grizzly on January 31, 2015, 07:23:55 AM
I wonder why minami abandoned this mod without giving us any notice...

Uhm you know minami sayd in december he is gone till next month(this month), thats because i alway's sayd wait for february and after that you can call this mod somewhat "dead". ;)
#101
@Patrykbono20: I think not many of the guy's here like to wait any longer, its the reason of the "takeover" from "want_some". ;D

I wait patiently for the outcome, whatever it is. If minami comes back or A8 or A9, i cuddle in the time with my beloved muffalos and the other fluffy things. ::)
#102
Its only two months(for exact date 1 month and 8 day's since minami logged out^^) i think talking about reviving is a bit to "hard". ;D
#103
@SilverDragon: Yes i most of the time enjoy no testing but after i have done the first compatiblity patches for TTM i alway's look on the things if i can find something buggy and if i found something i look and try to fix it and... in the time i worked for the patches i thing i have done no second of "really" playing the game. :'( So i'm a bit happy about other testing it. ;D
#104
Dont worry, its only the normal "awww i waaaaaaaant it toooo"-feeling. Nothing bad. ;)

Maybe its good that i'm not testing it, less testing more fun playing after the testing. ;D
#105
Uh sad. :( I want to test it too. ;D