I also noticed a small bug with the nose turret when using the Combat Extended mod, the turret will ask for 5.56mm nato ammo but there's no way to reload it, making the turret non functional?
Not really expecting you to make a new turret or change the mod to be compatible or anything, (though that would be awesome if you did!) more, I'm pointing it out for others who use Combat Extended so they don't assault an enemy colony expecting the turret to provide fire support and get the same rude awakening my assault force did.
Not really expecting you to make a new turret or change the mod to be compatible or anything, (though that would be awesome if you did!) more, I'm pointing it out for others who use Combat Extended so they don't assault an enemy colony expecting the turret to provide fire support and get the same rude awakening my assault force did.