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Messages - Kalesin

#2
Bugs / Re: Prison/Prisoner bug.
November 05, 2013, 02:25:10 AM
I guess it's because you are missing electric power, and the doors work with her.

I'll have to try it.
#3


Buy Anti-Bug :)   

;D  ;D  ;D
#4
Ideas / Re: (Theoretical) Rimworld Research Tree
November 04, 2013, 09:40:34 AM
Great idea!!!
#5
Felicitats!!!!!! [Congratulations]
#6
Ideas / Re: Poetry/Haiku
October 31, 2013, 05:09:35 PM
Quote from: Tynan on October 31, 2013, 04:17:56 PM
Well, don't worry about the algorithm. It's just the general idea that's awesome.

Is for a personal project. My idea was to see if I could create an algorithm that will create different styles of haikus.
#7
Ideas / Re: Poetry/Haiku
October 31, 2013, 03:29:40 PM
Quote from: Tynan on October 31, 2013, 12:27:46 PM
This is an amazing idea. I love it!

Thanks, I can try to improve the algorithm to do more complex haikus, see if I spend a little more time.
#8
Ideas / Poetry/Haiku
October 31, 2013, 11:02:56 AM
I've always found fascinating small details that give "life" to game, for example, in Dwarf Fortress, i spend hours reading the engravings that make the dwarves on the walls.

It's a minor suggestion, but I hope to share with you and know your opinion.

I love the Haikus, which are like little poems, and we could have settlers colonists with academic or linguistic skills, to do this kind of poetry. I think it would give detail and depth to the game.

Then I add a little script that generates Rimworld Haikus procedurally (you have to improve even, I use javascript to try), you only have to copy and paste it into a txt file (notepad) and then change the extension. txt to .html, and try.

<SCRIPT LANGUAGE="Javascript">

adjective1 = new Array( "sad", "young", "happy", "coward", "brave", "little");
verb1 = new Array("runs", "sleeps", "seeks", "eats", "fight", "dream");
adverb2 = new Array("quickly", "fully", "dimly", "hotly", "quite", "loudly");
noun1 = new Array("colonist", "pirate", "slave", "raider", "muffalo", "boomrat" );
preposition2 = new Array( "over", "under", "astride", "towards", "along", "backwards");
article1 = new Array("the", "this", "that", "our", "a", "some");
adjective2 = new Array("cold", "rough", "hot", "hidden", "red", "dark");
noun2 = new Array("desert", "mountain", "cave", "hill", "plain", "ruins");
verb2 = new Array( "speaking", "hunting", "jumping", "running", "working", "watching");
adverb3 = new Array("quietly", "gracefully", "knowingly", "peacefully", "intently", "silently");

// generate a list of random #s
arNums = new Array();
for(i=0;i<10;i++) {
  arNums[i] = parseInt(Math.random() * adjective1.length);
}

haiku = adjective1[arNums[0]] + " ";
haiku += noun1[arNums[1]] + " ";
haiku += adverb2[arNums[2]] + " ";
haiku += verb1[arNums[3]] + " ";

haiku2 = preposition2[arNums[4]] + " ";
haiku2 += article1[arNums[5]] + " ";
haiku2 += adjective2[arNums[6]] + " ";
haiku2 += noun2[arNums[7]] + " ";

haiku3 = verb2[arNums[8]] + " ";
haiku3 += adverb3[arNums[9]] + " ";

document.write(haiku);
document.write("<br>");
document.write (haiku2);
document.write("<br>");
document.write (haiku3);
</script>

<FORM METHOD=POST>
<INPUT TYPE=button VALUE="Make" onclick="history.go(0);">
<FORM> <FORM METHOD=POST>


A Sample:

brave boomrat hotly seeks
astride this rough ruins
jumping peacefully
#9
Off-Topic / Games in November
October 30, 2013, 10:18:56 AM
We will have a intense November.

While I am sad that we have to wait until mid-November to be able to try the game, at least understand that the impact of the Kickstarter campaign makes it impossible to dispose of it before.

Still, at least personally, I have a complicated month since the middle of this month out updates or new games:

-On the 18th comes the expansion of "Lord of the Rings Online", "Helm's Deep" (is currently the only mmorpg with that play)
-The 18th also goes "Sons of Abraham", "Crusaders Kings 2" DLC (one of the best storytelling game), which explores the mechanics of religions.
-Also, as an addition, this month... Dwarf Fortress update!!!!  :o  :o  :o

I'm going to need hours.

You find yourself in a similar situation, take updates or new games for you?
#10
General Discussion / Re: Internal Version 243
October 29, 2013, 02:20:02 PM
Quote from: Tynan on October 28, 2013, 01:45:20 PM
•   Added skills (which do nothing yet): cooking, medicine, artistic, crafting.

:D
#11
I love the idea of archeology (I am big fan of movies like Indiana Jones or The Goonies).

If we can make suggestions or offer ideas, will be a pleasure to collaborate.
#12
General Discussion / Re: Press: Rimworld in the Web
October 25, 2013, 03:35:32 AM
Add two new links in Spanish:

http://lacuevadellobo.blogspot.com.es/2013/10/rimworld.html

The second will be excited to Tynan, who discovered the game and looking if he had written more books.

http://gehiegi.wordpress.com/2013/10/18/rimworld-un-kickstarter/
#13
Off-Topic / Re: I'll be away for two weeks.
October 23, 2013, 09:46:45 AM
Good luck, May the Force be with you!!!
#14
Off-Topic / Re: What language(s) do you speak?
October 22, 2013, 03:09:04 AM
Catalan, Spanish, French medium level, little bit English.
#15
General Discussion / Re: Tribute to Rimworld (fanart)
October 18, 2013, 04:18:43 AM
Quote from: Matelass on October 17, 2013, 01:48:20 PM
Thank you guys.

If you want more art :
http://renaudg.deviantart.com/

But Exposing my art was not my intention.
Just some encouragement for dev team :)

Great work!!!