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Messages - Kalesin

Pages: [1] 2 3 ... 6
General Discussion / Re: Press: Rimworld on the Web
« on: November 11, 2013, 11:48:29 AM »

Bugs / Re: Prison/Prisoner bug.
« on: November 05, 2013, 02:25:10 AM »
I guess it's because you are missing electric power, and the doors work with her.

I'll have to try it.

Off-Topic / Re: What Should Tynan Spend the Extra Money on?
« on: November 04, 2013, 10:51:22 AM »

Buy Anti-Bug :)   

;D  ;D  ;D

Ideas / Re: (Theoretical) Rimworld Research Tree
« on: November 04, 2013, 09:40:34 AM »
Great idea!!!

General Discussion / Re: Congrats!!!! 268,092$ and 9496 backers!!!
« on: November 01, 2013, 07:36:44 PM »
Felicitats!!!!!! [Congratulations]

Ideas / Re: Poetry/Haiku
« on: October 31, 2013, 05:09:35 PM »
Well, don't worry about the algorithm. It's just the general idea that's awesome.

Is for a personal project. My idea was to see if I could create an algorithm that will create different styles of haikus.

Ideas / Re: Poetry/Haiku
« on: October 31, 2013, 03:29:40 PM »
This is an amazing idea. I love it!

Thanks, I can try to improve the algorithm to do more complex haikus, see if I spend a little more time.

Ideas / Poetry/Haiku
« on: October 31, 2013, 11:02:56 AM »
I've always found fascinating small details that give "life" to game, for example, in Dwarf Fortress, i spend hours reading the engravings that make the dwarves on the walls.

It's a minor suggestion, but I hope to share with you and know your opinion.

I love the Haikus, which are like little poems, and we could have settlers colonists with academic or linguistic skills, to do this kind of poetry. I think it would give detail and depth to the game.

Then I add a little script that generates Rimworld Haikus procedurally (you have to improve even, I use javascript to try), you only have to copy and paste it into a txt file (notepad) and then change the extension. txt to .html, and try.

Code: [Select]
<SCRIPT LANGUAGE="Javascript">

adjective1 = new Array( "sad", "young", "happy", "coward", "brave", "little");
verb1 = new Array("runs", "sleeps", "seeks", "eats", "fight", "dream");
adverb2 = new Array("quickly", "fully", "dimly", "hotly", "quite", "loudly");
noun1 = new Array("colonist", "pirate", "slave", "raider", "muffalo", "boomrat" );
preposition2 = new Array( "over", "under", "astride", "towards", "along", "backwards");
article1 = new Array("the", "this", "that", "our", "a", "some");
adjective2 = new Array("cold", "rough", "hot", "hidden", "red", "dark");
noun2 = new Array("desert", "mountain", "cave", "hill", "plain", "ruins");
verb2 = new Array( "speaking", "hunting", "jumping", "running", "working", "watching");
adverb3 = new Array("quietly", "gracefully", "knowingly", "peacefully", "intently", "silently");

// generate a list of random #s
arNums = new Array();
for(i=0;i<10;i++) {
  arNums[i] = parseInt(Math.random() * adjective1.length);

haiku = adjective1[arNums[0]] + " ";
haiku += noun1[arNums[1]] + " ";
haiku += adverb2[arNums[2]] + " ";
haiku += verb1[arNums[3]] + " ";

haiku2 = preposition2[arNums[4]] + " ";
haiku2 += article1[arNums[5]] + " ";
haiku2 += adjective2[arNums[6]] + " ";
haiku2 += noun2[arNums[7]] + " ";

haiku3 = verb2[arNums[8]] + " ";
haiku3 += adverb3[arNums[9]] + " ";

document.write (haiku2);
document.write (haiku3);

<INPUT TYPE=button VALUE="Make" onclick="history.go(0);">

A Sample:

brave boomrat hotly seeks
astride this rough ruins
jumping peacefully

Off-Topic / Games in November
« on: October 30, 2013, 10:18:56 AM »
We will have a intense November.

While I am sad that we have to wait until mid-November to be able to try the game, at least understand that the impact of the Kickstarter campaign makes it impossible to dispose of it before.

Still, at least personally, I have a complicated month since the middle of this month out updates or new games:

-On the 18th comes the expansion of "Lord of the Rings Online", "Helm's Deep" (is currently the only mmorpg with that play)
-The 18th also goes "Sons of Abraham", "Crusaders Kings 2" DLC (one of the best storytelling game), which explores the mechanics of religions.
-Also, as an addition, this month... Dwarf Fortress update!!!!  :o  :o  :o

I'm going to need hours.

You find yourself in a similar situation, take updates or new games for you?

General Discussion / Re: Internal Version 243
« on: October 29, 2013, 02:20:02 PM »
•   Added skills (which do nothing yet): cooking, medicine, artistic, crafting.


General Discussion / Re: Tynan - what are *you* looking forward to most
« on: October 25, 2013, 08:12:18 AM »
I love the idea of archeology (I am big fan of movies like Indiana Jones or The Goonies).

If we can make suggestions or offer ideas, will be a pleasure to collaborate.

General Discussion / Re: Press: Rimworld in the Web
« on: October 25, 2013, 03:35:32 AM »
Add two new links in Spanish:

The second will be excited to Tynan, who discovered the game and looking if he had written more books.

Off-Topic / Re: I'll be away for two weeks.
« on: October 23, 2013, 09:46:45 AM »
Good luck, May the Force be with you!!!

Off-Topic / Re: What language(s) do you speak?
« on: October 22, 2013, 03:09:04 AM »
Catalan, Spanish, French medium level, little bit English.

General Discussion / Re: Tribute to Rimworld (fanart)
« on: October 18, 2013, 04:18:43 AM »
Thank you guys.

If you want more art :

But Exposing my art was not my intention.
Just some encouragement for dev team :)

Great work!!!

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