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Topics - Kalesin

#1
Ideas / Poetry/Haiku
October 31, 2013, 11:02:56 AM
I've always found fascinating small details that give "life" to game, for example, in Dwarf Fortress, i spend hours reading the engravings that make the dwarves on the walls.

It's a minor suggestion, but I hope to share with you and know your opinion.

I love the Haikus, which are like little poems, and we could have settlers colonists with academic or linguistic skills, to do this kind of poetry. I think it would give detail and depth to the game.

Then I add a little script that generates Rimworld Haikus procedurally (you have to improve even, I use javascript to try), you only have to copy and paste it into a txt file (notepad) and then change the extension. txt to .html, and try.

<SCRIPT LANGUAGE="Javascript">

adjective1 = new Array( "sad", "young", "happy", "coward", "brave", "little");
verb1 = new Array("runs", "sleeps", "seeks", "eats", "fight", "dream");
adverb2 = new Array("quickly", "fully", "dimly", "hotly", "quite", "loudly");
noun1 = new Array("colonist", "pirate", "slave", "raider", "muffalo", "boomrat" );
preposition2 = new Array( "over", "under", "astride", "towards", "along", "backwards");
article1 = new Array("the", "this", "that", "our", "a", "some");
adjective2 = new Array("cold", "rough", "hot", "hidden", "red", "dark");
noun2 = new Array("desert", "mountain", "cave", "hill", "plain", "ruins");
verb2 = new Array( "speaking", "hunting", "jumping", "running", "working", "watching");
adverb3 = new Array("quietly", "gracefully", "knowingly", "peacefully", "intently", "silently");

// generate a list of random #s
arNums = new Array();
for(i=0;i<10;i++) {
  arNums[i] = parseInt(Math.random() * adjective1.length);
}

haiku = adjective1[arNums[0]] + " ";
haiku += noun1[arNums[1]] + " ";
haiku += adverb2[arNums[2]] + " ";
haiku += verb1[arNums[3]] + " ";

haiku2 = preposition2[arNums[4]] + " ";
haiku2 += article1[arNums[5]] + " ";
haiku2 += adjective2[arNums[6]] + " ";
haiku2 += noun2[arNums[7]] + " ";

haiku3 = verb2[arNums[8]] + " ";
haiku3 += adverb3[arNums[9]] + " ";

document.write(haiku);
document.write("<br>");
document.write (haiku2);
document.write("<br>");
document.write (haiku3);
</script>

<FORM METHOD=POST>
<INPUT TYPE=button VALUE="Make" onclick="history.go(0);">
<FORM> <FORM METHOD=POST>


A Sample:

brave boomrat hotly seeks
astride this rough ruins
jumping peacefully
#2
Off-Topic / Games in November
October 30, 2013, 10:18:56 AM
We will have a intense November.

While I am sad that we have to wait until mid-November to be able to try the game, at least understand that the impact of the Kickstarter campaign makes it impossible to dispose of it before.

Still, at least personally, I have a complicated month since the middle of this month out updates or new games:

-On the 18th comes the expansion of "Lord of the Rings Online", "Helm's Deep" (is currently the only mmorpg with that play)
-The 18th also goes "Sons of Abraham", "Crusaders Kings 2" DLC (one of the best storytelling game), which explores the mechanics of religions.
-Also, as an addition, this month... Dwarf Fortress update!!!!  :o  :o  :o

I'm going to need hours.

You find yourself in a similar situation, take updates or new games for you?
#3
Ideas / Rimworld Legends?
October 15, 2013, 09:48:48 AM
Do not know if the game will be like in Dwarf Fortress, the option "Legends", maps and data that exports generated world.

I think it would be a big plus, if not now in a long term.
#4
Off-Topic / What is the enemy of the burning squirrels?
October 14, 2013, 02:34:19 PM
THE FREEZING BEAVERS!!!!!

#5
Ideas / Cooking
October 08, 2013, 02:03:08 PM
In many games, the topic of food and cooking is superficial. My question is if it will be more elaborate meals. For example, if you grow potatoes and carrots, a first level of cooking, dishes would come out of carrots or potatoes boiled or grilled, and second level could combine the two elements, potato and carrot stew, a third level could be three ingredients, two ingredients with some seasoning (salt, pepper, herbs) or 2 highly processed ingredients, such as carrot and potato croquettes.

This would give depth to the stories (not always eat the same thing) and would make the community participate by developing and writing recipes.

Yeah, I know, I like to cook.

As a bonus, also alcoholic beverages are made from potato (http://en.wikipedia.org/wiki/Vodka)
#6
General Discussion / [Question] Rimworld achievements?
October 04, 2013, 07:23:01 PM
Although it is a narrative game, there is a question that I have.

Have the game achievements?.

There are many games that even use the achievements to unlock game modes and other features (for example, in Reus)

Thank you all for their replies
#7
Ideas / Rosetta Program: Translate the game
October 03, 2013, 05:46:13 AM
To try to give a little publicity to the game, and as an added feature, the game would be available in the widest range of languages ​​as possible.

Many of those present at the forum are of different nationalities, including Tynan guess it depends on the area where Canada, speak English and French, which is a great advantage to encourage this feature in the game.

The easiest thing would be that we had the game text in CSV and then we translate the game, and the best way to do this would be to have one person responsible for each of the languages​​, possibly the language of the former manager translate out if native language.
#8
General Discussion / Fan-Art
September 22, 2013, 04:40:21 PM
#9
Off-Topic / Science Fiction Movies
September 21, 2013, 05:44:19 PM
Before going to sleep, empizo thread to recommend these great works of science fiction film format we all should have seen.

I start with two great classic.



FORBIDDEN PLANET


INVADERS FROM MARS

#10
Ideas / Weekly Report
September 21, 2013, 03:03:29 PM
In many games are doing, there a strategy that I really like is to make a weekly report, if is possible the same day (eg game to Kerbal Space Program, and every Tuesday report the news, they have done, if they can gain some pictures or art, ... also "Toady One" is posting (if I remember correctly) on Friday that news has made or work in Dwarf Fortress)

Keep the community informed, eager for news and discussion topic is given until next week when the euphoria of the first novelty wears.
#11
General Discussion / Rimworld Music/OST?
September 19, 2013, 04:53:39 PM
It know Tynan is looking  2d artist (which by the way, to see if I talk to my sister, who has studied art and design), but I came to mind my other brother who is a musician.

There designed or implemented the sound in the game?

I guess my brother would be happy to collaborate.

As shown, leave link to composition made ​​long ago to and that I really liked and I think something like that would be perfect for music in our colonies.

As shown, leave link to composition made ​​long ago to save me and that I really liked and I think something like that would be perfect for music in our colonies.

http://picosong.com/yAAB/
#12
General Discussion / Press: Rimworld on the Web
September 19, 2013, 07:29:22 AM
80Productions: First Impressions

GameSkinny interview Oct 28

Space Sector: RimWorld - A Pre-Alpha Story
Part 2 : http://www.spacesector.com/blog/2013/10/rimworld-a-pre-alpha-story-part-2/

Rock, Paper, Shotgun: Space Colonial Ambition

The Vault (Spanish): http://thevault.es/rimworld-es-la-obra-de-un-desarrollador-implicado-en-bioshock-infinite

JaceHallShow (probably most informative so far): http://www.jacehallshow.com/news/gaming/preview/20130918/bioshock-infinite-developer-indie-space-colonization-sim-rimworld-2/

BeefJack: http://beefjack.com/news/dwarf-fortress-in-space-rimworld/

Now this: http://www.ez-guild.com/news.php?readmore=799

Also a Norwegian site:
http://www.gamer.no/artikler/155229/prison-architect-moter-dwarf-fortress-i-verdensrommet/
("Prison architect meets dwarf fortress in space" is the words in Norwegian in the URL)

Discussion about Rimworld in "Punta de Lanza" (Spearhead), one of the biggest Spanish-speaking forums wargames and other strategy games:http://www.puntadelanza.net/Foro/phpBB3/viewtopic.php?t=15414

Station 13 forum: http://www.ss13.eu/phpbb/viewtopic.php?f=4&t=1653

IndieGameMagazine (English) : http://www.indiegamemag.com/former-bioshock-infinite-dev-gives-first-look-at-space-colony-survival-sim-rimworld/


http://www.puntadelanza.net/Foro/phpBB3/viewtopic.php?f=37&t=15414

Link explanation by Kalesin: "I put the topic of discussion of the game in "Punta de Lanza ("Spearhead"; wargames forum), which reports on Kickstarter campaign, there are people who have already given money and looks forward to the game. There are also surprised by the percentage of goal achieved in so little time."

Post in Rock, Paper, Shotgun about Kickstarter Campaign:

http://www.rockpapershotgun.com/2013/10/04/outer-limits-rimworld-lands-on-kickstarter/

PC.DE : http://pc.de/games/rimworld-prisonarchitect-like-4427

http://www.gamesforgamers.de/?gamepress_reviews=rimworld-0-0-245-in-der-vorschau

Christian's review : http://indiegameenthusiast.blogspot.com/2013/10/the-watchlist-rimworld.html

Quote from: Tynan on September 19, 2013, 04:59:36 PM
Turns out journalists never tell you when they're writing about you.

French at Indius: http://indius.org/rimworld/

German: http://indiecrowd.de/maerchenstunde-auf-fremden-planeten-rimworld-auf-kickstarter/

Bioshock Infinite Dev Talks About His Kickstarter, RimWorld, in This Exclusive Interview
http://www.gameskinny.com/hb2x3/bioshock-infinite-dev-talks-about-his-kickstarter-rimworld-in-this-exclusive-interview
#13
Off-Topic / Science fiction books
September 18, 2013, 05:57:29 PM
My first recommendation to read, especially with the issue of what promises to be a great game, it would be:



The Mars Trilogy, by Kim Stanley Robinson

http://www.amazon.es/Red-Mars-Trilogy-Stanley-Robinson/dp/0553560735

History of the colonization and terraforming of Mars, a trilogy more than recommended and that every lover of science fiction, especially for our Colonizer Chief, to give you ideas for your work.