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Topics - MeowRailroad

#21
The medicine widely available near the planet mostly uses an anesthetic that has the unfortunate side effect of making conscious people near it or near a person with it in their system sneeze and move their limbs uncontrollably. While professional doctors in a real hospital would wear filter masks to prevent this, there are none available and so the surgeons sometimes make accidental cuts when their arms move.
#22
General Discussion / Chess tables
July 27, 2016, 05:01:57 PM
Do I need to place stools or chairs next to a chess table or do colonists use it without that? Because I've built a few in several colonies but I've never seen them use it.
#23
Ideas / A few suggestions
July 26, 2016, 05:28:41 PM
I'm sorry that I post so much and if it's annoying, but I had a few suggestions that might make the game a little more fun.

1. Have researching pemmican unlock more food preservation methods. First it could be smoked meats, then jarred food. Jarred food would take 1 metal along with 10 (of a single kind of) vegetarian ingredients and spoil in the same method as pemmican, but if someone with a low cooking skill jars food there's a chance of food poisoning. It could be called canned food which I actually think fits the game better.

2. Have traps be able to disarm. I feel like this would help with defense and make last stands more interesting, e.g. the colonists have retreated into the dining hall, and a trap has been placed at the door. As the last person files in, he sets the trap so it will hit the first raider to come in.

I have a few more that I've forgotten, and I will post them later. Again, I'm sorry for posting so much.
#24
If the reason they are wandering around is because they are stressed out and can't take it anymore, it seems pretty stupid how they'll just stand around in the cold while starving. I think it would make more sense to just have them not work, as it seems ridiculous to me that people would stand outside in the cold.
#25
I had to tab out of Rimworld to find info about a problem I had with my mouse, and when I opened it again I couldn't click on anything but the music was playing. It seems like there is no way to exit it while being able to save. I tried unpausing using the space bar and after I did I could hear the sounds of the colonists working. So I think the graphics are just frozen, which is still a problem. I'm going to wait a while so it auto-saves, then I'll re-launch the game.
#26
I've captured a tribal chief and I want to know the best thing to do for the colony-tribe relations, and, overall, the colony. Should I release her or execute her?
#27
Ideas / New Traits
July 18, 2016, 02:07:03 PM
It doesn't make sense how with the rich explorer they wanted to escape all the decadence of the glitterworld then they get annoyed if they don't eat with a table, so I thought of  a new trait that would make sense for colonists, and it would be: Adventurous - Less concerned about dirt, eating w/o table, sleeping outside, sleeping in hot/cold, wearing tattered clothes. However, there is still a penalty, it's just lessened.

#28
General Discussion / Should infestations be nerfed?
July 14, 2016, 09:43:52 PM
Infestations annoy me because:
1. They are completely random
2. There are too many bugs for it to be a fair fight in most cases

I think it would make more sense for infestations to only occur in very dirty rooms or rooms with rock walls and rough floors. I think it's pretty implausible for a huge hive to just appear in a room that has a smoothed floor and wooden walls, but I could imagine bugs coming in through cracks in a rough wall or enjoying the filth on the floor. Also, it doesn't make sense to me just how many bugs can come from a little hive all at once. It would be more of a fair difficulty to have it start with 1 or 2 little bugs, then go to about 4-5 little ones and 1-2 medium ones after about a day or so, then after 2 days the big bugs start spawning. In real life, if you get bugs in your house, it isn't an instantly disastrous problem, but it does need to be taken care of ASAP, and I feel that the current system should be changed to reflect that.
#29
Ideas / Another way to end the game
April 09, 2016, 06:10:18 PM
Maybe another way to end the game could be an outlander town's representative inviting your colonists to join them in that town. I find it somewhat funny how visitors won't lend any help in times of need. I would think that at least the friendlier factions would send a shipment of food or send people to help with the colony when you really needed it. They could at least offer to rescue people and salvage the base if things got extremely bad and couldn't be fixed. This is just a thought I had, and feel free to discuss it.
#30
General Discussion / Muscle Parasites?
April 09, 2016, 07:56:09 AM
Do these ever leave a colonist? It's very annoying and wasteful to have one colonist who gets tired faster and needs medicine very often.
#31
General Discussion / 19 days without food.
April 07, 2016, 05:25:11 PM
 I wonder if my colonists can survive 19 or more days without food. That's until the start of the growing season, and more days will be needed till we are in the clear. I don't think it's possible, but please correct me if I'm wrong. We really need a drop pod to come right now.
#32
General Discussion / Fueled Generator Help
April 06, 2016, 07:28:49 PM
I set up a fueled generator, but it won't produce electricity. It seems to require electricity, and displays the "no electricity" lighting icon. How do I set it up?
#33
It's 75 degrees in their bedrooms. (Within their comfort zones.) They complain about being overheated. I put in coolers and spend lots of money on steel, and then they have the dadgum audacity to say it's too cold, EVEN THOUGH IT'S IN THEIR COMFORT ZONE! Is there anything I'm doing wrong here, or is it a bug?
#34
The Harvard library has 2 books that are bound in human leather. They date back to the 17th century. There was another book that said it was bound with human leather, but it was a practical joke by the author.

https://roadtrippers.com/stories/harvard-discovers-three-of-its-library-books-are-bound-in-human-flesh?lat=40.80972&lng=-96.67528&z=5
#35
General Discussion / Computer Question
November 27, 2015, 12:54:24 PM
Will Rimworld run well on either of these specs? They are from the Trainz Forums as I needed to know what stuff can run Trainz as I am getting a new computer, and I have never gotten a Windows computer before.
Minimum:
OS: Windows XP (SP3)
Processor: Pentium D 3.4GHz (or equiv)
Memory: 1 GB RAM
Graphics: nVidia GeForce 7200/128MB or equivalent
Hard Drive: Approx. 16GB hard drive space
Sound: DirectX 9.0c or compatible Sound Card,
DirectX 9.0c
Mouse and keyboard

Recommended:
OS: Vista/Windows 7 (64 Bit),
Processor: Core 2 Duo (or equivalent),
Memory: 2 GB RAM,
Graphics: nVidia GeForce 8800 (or equiv)
Hard Drive: Approx. 16GB hard drive space,
Sound: DirectX 9.0c or compatible Sound Card,
DirectX 9.0c
Mouse and keyboard
#36
It would be so useful to not have to guess about colonist's comfortable temps and would also be useful for saving power by not having rooms overheated/cooled, colonists would be happier, and you could assign parkas to people who get colder easily if you didn't have enough. Maybe it could go somewhere on the character or health tab.
#37
General Discussion / Rimworld in a Nutshell quotes
November 16, 2015, 04:00:17 PM
I thought it would be fun if we post our funny Rimworld quotes here. Alternatively, you can post a quote that sums up Rimworld pretty well.
#38
General Discussion / a question about prisoner release
November 14, 2015, 09:56:35 AM
If I release an enemy prisoner, does the prisoner attack me after I release him?
#39
Bugs / Not really a bug, more of a naming issue.
November 12, 2015, 09:09:52 PM
I noticed that the female deer is called an ewe. Correct me if I'm wrong, but I though an ewe was a female sheep. I believe the correct term for a female deer is doe.
#40
Put a dumping stockpile around your solar panels and allow it to fill up with chunks. Then, if there are electrical fires, the chunks should prevent or at least deter spread of fires. Also you could do this inside battery rooms.