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Messages - Lonely Rogue

#46
Ideas / Re: The problem with Rimworld
August 25, 2015, 04:00:05 PM
I wouldn't call it a problem, I would call it RimWorld not being Dwarf Fortress.
#47
Ideas / Re: Artillery Mechanoid
August 25, 2015, 03:55:50 PM
Ah-ah-ah, its called a "Flashstorn," look at the home page, duh! Lol. +1
#48
Ideas / Re: Automatic fire extinguisher
August 25, 2015, 03:52:35 PM
How do you build a ship with a nuclear reactor (is that the kind? I don't pay much attention) and cryosleep caskets, which don't even exist in real life? (the caskets)
#49
Ideas / Re: Prison Management
August 25, 2015, 03:50:10 PM
I totally agree. I had a suggestion out for it a few patches ago, and it didn't get as much attention as I'd hoped, it's a good idea. +1
#50
Ideas / Re: Old interface?
August 25, 2015, 03:48:47 PM
Yaaaassss. +1
#51
Ideas / Re: Suggestions wanted: Animals!
July 22, 2015, 11:01:42 PM
Quote from: b0rsuk on July 22, 2015, 02:19:12 PM
Llamas ! They are funny, and they have the nasty habit of spitting in your eyes. They do so if they feel threatened. In game, it would be a harmless ranged attack with low range, but causing a mood debuff. They would also make the temperate biome (currently the most boring) more interesting.
Later, you may decide to give them interesting behavior. People use llamas like shepherd dogs. They can be used to keep sheep in line.

Birds. Fly around, very cowardly. Very weak and can cause minor damage at best to colonists.

Monkeys - when they find loose items, they moving them or throw around. Only light items, not chunks. Monkeys might observe a raid, then pick up a pistol and go bananas with it!

Jackalope


Alzabo
http://aliens.wikia.com/wiki/Alzabo
A creepy chapter of Gene Wolfe's "The Shadow of the Torturer" describes Alzabo, a large solitary predator, seemingly from another planet. When it eats a human, it gains all memories of it, and can even mimic victim's voice to trick others.

I swear monkeys are already in the game....
#52
Mods / Re: (REQUEST) Shield Grenade
July 15, 2015, 10:48:29 AM
Throw 'em at your turrets!
#53
Mods / Re: Looking for stories or writes
July 15, 2015, 10:47:13 AM
Of course I don't mind, or else I wouldn't have posted it, lol. I do expect a luxury golden squirrel, however.
#54
All hail Nerus the Void God!
#55
Support / Re: Black screen help
July 15, 2015, 10:36:18 AM
On windows you can click the windows button and search appdata...
#56
Support / Re: Black screen help
July 15, 2015, 10:33:03 AM
Skully beat me to it.
#57
Quote from: Segrog on July 14, 2015, 09:58:28 PM
GET BACK TO DRAWING, PEASANTS.

Yeeessssssssssssss, Master..." -Igor, 2015
#58
Mods / Re: Looking for stories or writes
July 15, 2015, 10:13:26 AM
Once upon a time,

there lived three little boar,

and a hungry centipede.

The centipede wanted to eat the boar.

But the boar built a home made of granite blocks,

and the centipede's inferno cannon was no match at all.

And the centipede fled, huffing and puffing at his failed efforts...




Awesome story, right? It would've been better, but the seven lines thing...
#59
Mods / Re: Mod requests for vanilla
July 15, 2015, 10:08:04 AM
I have a simple xml boomuffalo mod in the unfinished section of mods. Just look up 'exploding cows!' it just makes a variety of muffalo that explodes, called boomuffalo. I'm just glad it works. It makes the player have to be more careful while hunting, because they look EXACTLY the same. Their leather is the color of a boomrat's, but there isn't any special clothing, I think it just makes muffalo leather clothing, although I'm not sure...
#60
Outdated / Re: [A11] Will_It_Dirt?
July 15, 2015, 09:47:21 AM
This sounds awesome! IF a bit overpowered... I don't think you should interrupt the rimworldian music if its already playing, though.