Quote from: Play2Jens on August 30, 2015, 12:57:28 PMQuote from: manilaguy on August 29, 2015, 11:56:40 AM
How about a new faction? Like Knights with crossbows and heavy armors or vikings with axes and chain mails..
The problem is that the faction has to fit in the game universe. Factions would adopt to the future technology being available. So I was thinking about it. Maybe it's possible that medieval kingdoms don't want to use technology since they think it's the devils work. And viking raiders wouldn't have that much use for it since they're only looking to pillage some villages and are excellent brawlers anyway.
I think Vikings, Advanced (mining) Corporations and/or an Advanced Fascist City would be a cool add-on for the game.
- Vikings can sometimes use guns (which they found while raiding), but are mainly brawlers.
- Mining corporation is an advanced factions which wants to eradicate you because you settled on resource rich lands
- Fascist City uses soldiers with advanced weaponry. All the pawns look the same (bald head and beige cloths or so). They are ruled by an insane dictator. The player can sometimes take in refugees from the city. It's a faction which survived the downfall of human kind through keeping people poor and a dictatorship for centuries. Only the 1% has future tech and are able to travel to other planets.
the thing is, a faction is a big thing, the equipment and stats have to be balanced, especially when you want to weight item choices, like making most people brawlers or having everybody wear the same. also, the fascist city would require an entirely new incident, which makes it even less cheap.

