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Messages - losinator501

#16
Video / A12 Ultimate Overhaul Modpack Walkthrough
September 27, 2015, 05:36:33 PM
Hey colonists,

After season one ended due to a big mech raid, I've picked up some new strategies and started season two in hopes of making it to the lategame! You can find the playlist here Modded RimWorld Season 2: http://www.youtube.com/playlist?list=PLqMXksOj3tb54krDCMJSSRYMzAuIcQpgz

Hope to see you there!
#17
Hey rimworlders, I'm back with another modpack playthrough this time on the ultimate overhaul modpack! There's been a lot of controversy surrounding it but I thought it'd be as good a time as any to try it out.

Leave me any feedback you may have and hope you enjoy!! https://www.youtube.com/playlist?list=PLqMXksOj3tb4gRDik1aedP5pikQfUJPMj

#18
So is redistheat updated or no?

#6 in changelog says updates but #28 says rolled back.
#19
Quote from: Eike Peace on September 07, 2015, 02:22:23 PM
Quote from: losinator501 on September 07, 2015, 12:04:49 PM
Eagerly waiting for update :D

Meanwhile I tried ultimate overhaul but now it got shut down LOL

Overhaul doesn't got shut down, it just moved to the website I think. :D
Well yes, but I feel bad playing a 'not fair' modpack since he did not ask permission :(

It was really good modpack though, it's a shame and hopefully it gets figured it out.

I hope this one is updated soon though with the update of RedistHeat :D
#20
Eagerly waiting for update :D

Meanwhile I tried ultimate overhaul but now it got shut down LOL
#21
If I already started with the tools, can I use anti tools?
#22
Quote from: skyarkhangel on August 21, 2015, 04:01:34 PM
Hot fix for crafting glass + rus_lang fix to 1.12a:

https://yadi.sk/d/0TpHkePoiarQM
What is the current problem with crafting glass?

Also when trading with people who come with the tents, where do the items you buy go?
#23
Quote from: TheGentlmen on August 21, 2015, 01:16:38 PM
I pressent...
ANTI-TOOLer
Tools For The Job has been very bugs in 1.12... I can't prioritize mining... or anything, colonists will only do Mining & Mining only... EVEN if their a 4 in mining but a 1 in everything else in the pirorites screen... They will not do joy activities... ext.

Now until Tols For The Jobs becomes more bug-free I have made this patch disabling it.

Download:
https://drive.google.com/file/d/0B20MnOEi81xJZGs5RFJUU0JQYk0/view?usp=sharing

Enjoy!

-TheGentleman
Really? For me it is working fine, I have one colonist priority 1 for construct, repair, and mining and she does construction and repair first using the hammer then mining after using the pickaxe, so it is working perfectly.
#24
Quote from: notfood on August 21, 2015, 12:38:40 AM
Quote from: losinator501 on August 20, 2015, 11:39:58 PM
Started my series today! I finally started to get the hang of it, its a lot easier when you have lots of colonists from the crash landing.

Link here: https://www.youtube.com/playlist?list=PLqMXksOj3tb7Wc9wNhZqTj3L4uGqU8pRa

Let me know what you think

Watch out for those areas above 10x10, roof tiles without support in an area of 6 blocks will collapse. I noticed you designated a large area that would most likely colapse before you found the cave.

So far doing alright. You are easy to understand.
Haha yeah I always collapse things on people without remembering :(

Anyways just wanted to post that for skyarkhangel as a suggestion for video for the front page. I don't want to derail the thread (go off-topic) :P
#25
Quote from: notfood on August 20, 2015, 11:55:11 PM
Quote from: losinator501 on August 20, 2015, 11:39:58 PM
Started my series today! I finally started to get the hang of it, its a lot easier when you have lots of colonists from the crash landing.

Link here: https://www.youtube.com/playlist?list=PLqMXksOj3tb7Wc9wNhZqTj3L4uGqU8pRa

Let me know what you think

I'd have waited a few more hours to start. Updated pack is coming very soon.
Problem is I only have tomorrow to record. Do you think it will be out then?

Edit: if the modpack is updated every week or two there's no way I can stay on the latest version always if I want to finish a series.
I will try to load save with new version but if that doesn't work I will stick with this version.
#26
Started my series today! I finally started to get the hang of it, its a lot easier when you have lots of colonists from the crash landing.

Link here: https://www.youtube.com/playlist?list=PLqMXksOj3tb7Wc9wNhZqTj3L4uGqU8pRa

Let me know what you think
#27
Wow the range one sounds like it will work great, that makes a ton of sense so he doesn't go across the map to butcher when everyone is starving. Thanks!
#28
Quote from: skyarkhangel on August 20, 2015, 12:04:13 AM
Quote from: losinator501 on August 19, 2015, 10:41:16 PM
Man, I am having legit troubles surviving even on basebuilder. I just run out of food because they refuse to cook jerky on the grill, they only want to hunt. Any ideas?

you probably turned warehouse into a room for prisoners  :D there is such a trick!
No i have them separate

The cooks can either butcher or make jerky but they always choose to butcher so then I have a lot of raw meat so people get sick or mad

Is hunting then grilling the only option for food early game?
#29
Man, I am having legit troubles surviving even on basebuilder. I just run out of food because they refuse to cook jerky on the grill, they only want to hunt. Any ideas?
#30
Support / Can't record game sound at all
August 19, 2015, 10:35:04 PM
Hey, where does the Rimworld audio run through? I can't get it to record with any program I use, it just doesn't show up as going through my speakers or through Windows sound (WASAPI).

I hear it fine, just there's no way to record it!