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Messages - jamieg

#16
Outdated / Re: [MODPACK] The BIG Bang REVIVAL!
September 18, 2014, 04:44:56 PM
Quote from: Architect on September 18, 2014, 02:41:15 PM
Looking forward to its return dude, however you'll have to find a substitute for BetterPower+, I'm leaving it to quietly die now.

why would you do that??
#17
Heard about me updating this modpack.....

YES! Its true! After dozens of angry Rimworld fans have emailed me expressing their concerns over the fact my mod pack went dead and seeing loads of comments all over the forum with people moaning that other mod packs were not the BIG BANG I have decided to get back in the game....

FOR MORE INFO CHECK OUT THE SHORT VIDEO IVE JUST PUT UP AT: https://www.youtube.com/watch?v=orzLZbECR20&list=UUr1sEPUEhFqy01q16zGisIg

Ill also be putting regular videos up so you guys know whats going on remember to leave me some comments too!!
#18
Mods / The BIG Bang modpack being updated and release info
September 17, 2014, 05:11:43 PM
YES! Its true! After dozens of angry Rimworld fans have emailed me expressing their concerns over the fact my mod pack went dead and seeing loads of comments all over the forum with people moaning that other mod packs were not the BIG BANG I have decided to get back in the game....

FOR MORE INFO CHECK OUT THE SHORT VIDEO IVE JUST PUT UP AT: https://www.youtube.com/watch?v=orzLZbECR20&list=UUr1sEPUEhFqy01q16zGisIg

Ill also be putting regular videos up so you guys know whats going on remember to leave me some comments too!!

and too see the revived post its here: http://ludeon.com/forums/index.php?topic=2808.0
#19
Outdated / Re: [MOD] (Alpha 3) Galactic Trader
July 03, 2014, 06:13:36 AM
unfortunately me and zelldot will not be updating any of our mods or creating new ones sorry about that!!
#20
Unfinished / Re: UNKNOWN WORLD (UW)
July 01, 2014, 02:00:19 PM
well im hoping to move to a new place asap then ill be getting it ready to publish so maybe a few months.... really depends?? who can put a time on these things?? not to mention everything needs to be balanced well, bug free and addictive as hell before i share it with the world :)
#21
Mods / Re: Everybody's Mod - New topic.
July 01, 2014, 01:56:53 PM
shame this went dead i was hoping to see where my idea had got too its why i came on today :(
#22
Mods / Re: Mod Pack.
July 01, 2014, 01:55:17 PM
Let me tell ya as the guy that did the mod pack.... its real real tedious work and nearly everyone gives you a hard time and you have to update it non stop and you get no gratitude what so ever, which is funny considering how many people miss it..... I actually have said that anyone can continue the big bang if they like but i warn you its alot of work for nothing, and I thought the industrial rim guy was making one too???? but seems to just get dragged on and on.... another problem is theres not exactly a great selecting of mods... some extremely good ones but alot of bad ones so its hard to keep modpacks fun and exciting....
#23
Unfinished / Re: UNKNOWN WORLD (UW)
July 01, 2014, 01:46:55 PM
Quote from: noble116 on June 29, 2014, 12:18:28 AM
All i want to know is, will there be melee weapons?

It will have similar combat mechanics to rimworld BUT WITH MELEE WEAPONS :) also the ability to throw your melee weapon at an enemy if he is at a distance with small health,

also ive had alot of emails asking questions and its great so thanks everyone and heres where im at with basic gameplay so anyone wondering what its about can read this rather than wait for me to reply

so ive covered the combat mechanics so i guess im going to have a very similar building feel to rimworld and prison architect, basically we are going for a 1-4 player game where your faction lands on the map but at the same time your enemys land too, which means rather than being attacked in waves and seeing how long you can survive and how big your colony grows, you will instead be trying to dominate the map and rid it of your enemys which can be either ai controlled or other players from around the world. but we still want to incorporate survival into it so you will still need to do the basic chores around your base.... hopefully by the alpha 1 there will be loads of ways to sabotage your enemys, cut of their food supplys or just charge in all guns blazing!!

im literally looking for a place to move now hopefully in next week or so!! then ill be working hard on this with a couple of programmers to help me out... if all goes to plan you can all be laying this at some point this year :D anyway i very rarely come on Ludeon these days please feel free to contact me @ [email protected]
#24
Unfinished / Re: UNKNOWN WORLD (UW)
June 12, 2014, 11:17:09 AM
Hello to everyone that has followed this, and sorry for the long period of time with no updates... the truth is I very much doubt we will have time for this now....Im going to be busy working on a game of my own over the next couple of months I love the way you build in Rimworld and Prison Architect and love the combat in rimworld, only thing is...THERES NO MULTIPLAYER!! So after alot of thought ive decided to make some sort of colony/rts sim MULTIPLAYER so I have no time what so ever to carry on with this..... This will probs be a Kickstarter project so if this is something that excites you make sure you keep an eye out for it over the next few months :) anyways guys TAKE CARE, all the best!
#25
Hello everyone long time since i've been around these parts, Id recommend someone making a new mod pack!! as someone recently said the BIG bang is dead.... Im going to be busy working on a game of my own over the net couple of months I love the way you build in Rimworld and Prison Architect and love the combat in rimworld, only thing is...THERES NO MULTIPLAYER!! So after alot of thought ive decided to make some sort of colony/rts sim MULTIPLAYER so I have no time what so ever to carry on with this..... This will probs be a Kickstarter project so if this is something that excites you make sure you keep an eye out for it over the next few months :) anyways guys TAKE CARE, all the best!
#26
Quote from: Duffman3005 on May 06, 2014, 03:40:17 AM
What's better yielding, electro slag smelting, or processing the slag in the smith workshop?

Also, seems not all weapons work with the break down weapon bill?  Selling isn't bad, it's just that I have guns on the ground everywhere while playing on the hardest difficulty.

My best advice for any questions regarding the mod pack is to contact the mod creator to the mod which the question relates too.
#27
Unfinished / Re: UNKNOWN WORLD (UW)
May 07, 2014, 07:05:29 PM
not sure whats happening with this now..... im no expert at moding, especially at the level required to finish UW and Zelldot has basically lost all love for Rimworld, and I cannot convince him to carry on :( so I cannot reveal any info as of yet, Im really REALLY sorry for the disappointment everyone!..... and if anything changes Ill post straight away..... And Deth it would have been complete for Christmas if we were smashing it out....
#28
Well Ill add you to the list :) and who knows what state it will be in? I havent even been looking at it as it goes around :P
#29
General Discussion / Re: Moving forums to XenForo
May 05, 2014, 09:48:22 AM
I would love like buttons, but im happy here, im more concerned Ill loose my screen name  :-\
#30
Ideas / Re: A HUGE thread with ideas
May 05, 2014, 08:45:21 AM
Can UW test team just put a (UW) at the start of their posts so that we can see which ones we nee to look at :)