Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Darkmark8910

#46
So uhhhh... BaconBits.

You know, I really like Bacon. I'm vegetarian and I love Bacon. I love eating Bacon.

Can you add in a mod that lets colonists make Bacon? Eat Bacon? LOVE Bacon? Pork bacon turkey bacon soy bacon all the damn bacon in the woooooooooooooooorld ^.O Ain't nobody gonna have a nervous breakdown when they get BACON for breakfast

#47
Outdated / Re: [A15] Ancestral Spirits - ALPHA
November 21, 2016, 10:19:01 AM
Update: Cairo the Manly Man Cat gave birth. He has three daughters now....
#48
Outdated / Re: [A15] Ancestral Spirits - ALPHA
November 18, 2016, 09:24:51 AM
Quote from: MinutesToWeekend on November 17, 2016, 09:10:21 PM

Quote from: Darkmark8910 on November 17, 2016, 02:20:50 PM
Bug Reports:

1) Male animals can become pregnant from the "bestowing a child upon ____" event. My six-year-old male cat named Cairo is now pregnant O.o


1) Obviously the magic of the Ancestors is just that powerful!

...I'll add in a check for that.


Time to make all the yaoi fangirls squirm by only letting the boys get the goodies ( ͡° ͜ʖ ͡°)
#49
Outdated / Re: [A15] Ancestral Spirits - ALPHA
November 17, 2016, 02:20:50 PM
Bug Reports:

1) Male animals can become pregnant from the "bestowing a child upon ____" event. My six-year-old male cat named Cairo is now pregnant O.o

2) Wild animals will hunt spirits when hungry. I spent ~5 minutes watching a wild timber wolf bite a spirit repeatedly. The spirit, not counting as a colonist, didn't receive help from the turrets nearby. The 9999 HP helped with its health, though. It never went before 99995 health as it would regenerate faster than the wolf could hit it.



#50
Ideas / Idea: Prioritzation Menu for Weapon Equip Options
September 14, 2016, 10:10:19 AM
Devs,

I love the manual prioritization ability on work priorities. Can we have a similar menu for weapons?

Say you have a sniper rifle, a survival rifle, and a bow in your colony. You have 4 colonists: a pacifists, a rank 15 shooter, a 10 shooter, and a 5 shooter. You could set Sniper Rifle to 1, Survival Rifle to 2, and Bow to 3. Then your rank 15 shooter will take the first weapon on the list (Sniper 1), a rank 10 the second weapon (Survival Rifle), and rank 5 the the third weapon (Bow).

It may need tweaking beyond that - like you need to select which colonists select melee and which select ranged - but it'd be a godsend to avoid micro-managing who takes what weapon whenever you find a new, better weapon to add to the arsenal.
#51
Quote from: Anonemous2 on August 01, 2016, 12:03:56 PM
Quote from: justinpatrick1011 on August 01, 2016, 06:29:33 AM
Would really love an A14 update here, I can't make my bedroom without it!  :D

Just got back home yesterday, I'll start on updating.

I'd like you to know I'm working late tonight, took a break, checked these forums, saw that you'd posted, read your message, then shouted 'YEEEEES!" in the middle of my apartment.

Thank you. Your work's appreciated mate!
#52
Mods / Re: Mod orphanage
July 24, 2016, 08:24:58 PM
Got Some Lovin' is now in this game... why not this mod too? https://ludeon.com/forums/index.php?topic=7112.msg205064#msg205064   
#53
I hope you can get your scripts back, Cupro!!!

I haven't commented on this thread before, but your mods are my absolute favorites out of all of the mods I've played in Rimworld. I hope you can manage to get them back - and if there's anything we can do on our end, you let us know!! <3

Every time Rimworld's been updated I've gone "Oh, neat! Now let's wait for Additional Joy Objects et al to be added into the latest version" <3

- Random user
#54
Quote from: Anonemous2 on April 11, 2016, 03:54:26 PM
Quote from: Lesgalapagos on April 11, 2016, 02:59:05 PM
Hi,

Do you think you'll update this wonderfull mod for the A13 version ?

Yes...

Beautiful news!! I can't wait for this to be updated :D This mod always has the ability to make a colony seem more "complete," especially the rooms and room design.

One of my favorite designs is to use a half-wall mod and staircase mod in combination with this one, then make a large bedroom. After the bedroom's done, I separate the bed and furniture from a "lounge" area; making it look like a two-story bedroom!

Thanks again for your hard work mate ^.^
#55
I sure hope this isn't dead; this mod will be PERFECT with A13!!!
#56
O Lord Fappington, please, PLEASE make a trait called Fabulous... :D
#57
Cupro, I have to say that I LOVE this game with your mods in them. They're all genius. I seriously love them all. : D

Since I love everything that has your name on it, I must ask; I still have Gourmet Garden sitting around in my mods folder. Is it still compatible? :)

- a fanboy