Quote from: Limdood on December 14, 2017, 09:39:42 AM
the flip side of your suggestion would suck though, especially with the way damage works in this game.
historically, spears were built to hit enemies before they could hit you. Also historically, those 9-20 foot spears were useless if you failed to completely kill the person before they reached you.
If you made spears reach an extra tile due to "how spears really behaved historically" you'd also have to make them useless while adjacent, and considering you rarely down a pawn with 1 hit, and its very difficult to run from something hitting you, that would probably make spears among the worst weapons in game.
Though the fact that arguably the second simplest human weapon ever created (pointy stick...slightly less simple than "stick") is gated behind the "long blade" technology could use a bit of explaining...
Contrary to what you (and others) may think, spears and other polearms arent useless once an opponent gets inside the point.
You can do this little technique called "choking up", where you hold the spearshaft closer to the head, to allow for closer usage. Many historical spears were balanced so you can do this with one hand.
Of course, you could always just check an opponent with the shaft, hockey-style. That can break ribs in and of itself.
On a one-vs-one duel with manuvering room, i, with a spear weilded two-handed, can outspar a sword-and-shieldman easily. Its more difficult with spear-and-shield, but still doable. Even wielding a 7ft spear with one hand (so about 3 1\2 up the shaft), i still tend to have more range than the swordsman.
In spite of what your girlfriend tells you, inches -do- matter