It was exactly that... and they would just walk through them. I did compare it to the doors from the core mod, and i found something else. I added this, and now it seems to work.
What i did was adding the following "damageData" lines in the graphicData area, like the core mod had it with its doors:
What i did was adding the following "damageData" lines in the graphicData area, like the core mod had it with its doors:
Code Select
<graphicData>
<texPath>Things/Building/Door/DoorSimple_Mover</texPath>
<graphicClass>Graphic_Single</graphicClass>
<damageData>
<rect>(0,0.1,1,0.8)</rect>
</damageData>
</graphicData>
.