Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Ivan_Poddubniy

#1
Your mod is just awesome! I put it on my build with the Hardcore sk, it requires a lot of tinkering, but it looks great! Сan't wait for further development.
#2
Hello! The screenshots look amazing! But the download is disabled. Is it possible to see the mod in the form in which it is now? I understand that it is not yet ready, but would be happy even to look at the textures.
#3
Am I right that you cant make new robots with Hardcore SK pack? They have some built-in bots, but i tried to change plantcutter to a miner one using manual from this thread and it throws exceptions in console and dont mine.
#4
In 12 version I found the problem - the slave ship has no slaves, as well as the pirates. In the mod folder in TraderDefs the document stated to have the appearance of slaves (2-5), but in reality this is not happening. Is there a solution?

В 12 версии нашел проблему - у работоргового корабля нет рабов, также как и у пиратов. В папке моды в TraderDefs в документе указано появление у них рабов (2-5), но на деле этого не происходит. Есть ли решение?
#5
Quote from: Joshy1111 on May 20, 2016, 07:11:05 PM
Can this be added into pre-existing game saves? I really want this in my permadeath game save!

Edit: Also does the Nightling spawn in the Desert?

I have A13 huge modpack from here + turret, robots, clothes and couple of little mods on my game. Works fine with my save.
#6
Outdated / Re: [A13]Boots and Apparel
May 23, 2016, 04:19:27 PM
To all who cant download - to see attached files you need to be logged in. Otherwise, you will not see them. About bionic legs - consider that no changes are necessary, this is absolutely immersive, if we assume that the leg looks like https://v1.std3.ru/d9/7e/1380361793-d97e46f7064194768b8ffce43df5fdc3.gif
#7
Hi! Used this mod on A12, cool thing. Wanted to try it on https://ludeon.com/forums/index.php?topic=19800.0 popular pack A13, but it seems there are no howitzer shells in the game (i checked throw development "spawn thing" menu). Mb somebody can suggest what the problem?
#8
Hello. I'm playing heavy modded rimworld with realism style. I want to ask - is there Def's, where it says the rate at which wounds heal? Not the damage, not the bleeding rate and good bandage chance - exactly speed of healing in general? I find it quite silly that a broken jaw and a crack in the spine heal in a couple of days, treated with herbal medicine. I understand that it will be hardcore, but the other mods will help me keep the game interesting.
#9
Hello, register here just to write it - your mods are looks awesome. But there is a trouble - I use "mechanical defense" mod with cool droids (which has not yet been updated). So I use 11d version of the game, but you deleted old versions already. I tried to google it, but found only the Chinese variant. Please, can you reapload A11 again here?