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Messages - zlongshark

#31
Make your whole crew bionic.
Try to max out some skills (Harder then you would think).
Buy some thrumbo's and breed them.
Make everything masterwork quality.

Another idea i tried was  create a  base of psychopaths capture travelers ect and sell them ect  its more enjoyable because the characters don't care if you sell raiders.
#32
General Discussion / Re: Late game base screen shots
December 02, 2015, 08:23:38 PM
my bad here was the thrumbo shot. A lot of the injuries have healed now but still taking ages.

[attachment deleted due to age]
#33
General Discussion / Re: Late game base screen shots
December 02, 2015, 08:17:57 PM
other screen shots

[attachment deleted due to age]
#34
General Discussion / Late game base screen shots
December 02, 2015, 08:16:57 PM
Having a great time playing this late game, the threats are huge but my crew is tight! 25 raiders no worries brah.  Some other highlights is my first masterwork gold statue worth 63k and one of my thrumbos took such a epic beating its injuries list is 3 pages long and has been recovering for 6 days.

[attachment deleted due to age]
#35
General Discussion / Re: How's the Animal army going?
October 17, 2015, 07:59:24 PM
I keep all my valuable animals inside when there is a threat. I use attack dogs like huskies because their wildness is low so they're easy to train. They seem to take a lot of the fire so i guess they serve their purpose.
#36
Ideas / Re: Your Cheapest Ideas
September 08, 2015, 10:01:58 PM
Hi Everyone,

I've been playing rim world for probably about 100hrs now and i have a couple of cheap suggestions:
(Sorry if these have already been repeated)

1. The ability to research new type of weapons based on weapons you have come in contact with.
E.g you find a mini-gun and then you can research it at the research bench and then you will be able to manufacture it on the smiting bench.

2. When animals start to get hypothermia they seek warm locations like humans.

3. I grow hydroponics and i think its silly that your crops start dying after the power goes off ( accept if the temperature drops too low) please correct this and make it more realistic, as your crops will be fine for 24 - 48 hours.

5. Add more crops to the hydroponics options, commonly grown food in hydroponics is broccoli, beans, pepper ect

6. Mortars are very inaccurate, a colonist with higher shooting skills should be hitting the  target more often.

7. An option to turn meat products into mince for animals like wargs ( this will make feeding them easier)

8. Probably not cheap but bee hives would be cool.

9. Option to convert hydroponics to to aquaponics ( using fish ), this would work like the researcher enhancer or the tool box thing lol.

10.  Colonist should be able to build targets for target practice, not just shooting at walls or sand bags.

Thank you for reading, really loving Rimworld and keep up the awesome work! ;)