One thing that should be included in the game is a mood modification for each tamed animal. For instance, the Yorkshire Terrier, while being useless for battle, meat and training, could boost the mood of the other colonists. And it can only be trained in obedience, and if it is, whenever it's with its owner, the owner would get a big mood boost. On the flip-side, the cobra or warg would bring a negative mood debuff for the other colonists. Those things would be scary to be around. You'll have to keep them away from the general population. The other animals would have varying effects on mood. Like a cow or chicken wouldn't affect mood at all.
This would add a whole new dimension to the pet system. Make them useful for more than just attacking, meat and wool/leather.
This would add a whole new dimension to the pet system. Make them useful for more than just attacking, meat and wool/leather.
