Quote from: Shinzy on August 15, 2016, 03:22:28 PM
Yeah the comp colorable is apparel only thing, it works just for them
with buildings my best guess would be to just use the Costlist instead of CostStuffcount
looking at the defs only the buildings that get coloured in vanilla use those. Check some of the vanilla buildings (like cooking stove) for some pointers
I've found out that buildings not being coloured is a symptom of using the <shaderType>CutoutComplex</shaderType> tag within the graphicData node of the ThingDef. It is entirely possible to use a costStuffCount and still have the buildings coloured -- e.g., the Hand Tailoring Bench uses only a costStuffCount with no costList. =)