Two completely random ideas that I didn't think warranted their own thread and weren't really specific enough to warrant even being in the cheap ideas thread:
1. From what I've seen, hydroponics is REALLY overpowered, basically an infinite source of money and food. Instead, it should just be a way of growing food slightly faster and without the proper terrain, whereas right now you could probably do just fine setting up a research table quickly and going straight for hydroponics without any normal farms.
2. There should be more traps and ways to incapacitate enemies. Landmines, stun guns, etc.
1. From what I've seen, hydroponics is REALLY overpowered, basically an infinite source of money and food. Instead, it should just be a way of growing food slightly faster and without the proper terrain, whereas right now you could probably do just fine setting up a research table quickly and going straight for hydroponics without any normal farms.
2. There should be more traps and ways to incapacitate enemies. Landmines, stun guns, etc.