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Messages - ChaoticTabris

#1
So i'm using Facial Stuff with Hardcore SK and i'm noticing the button to customize the look of the colonists (both in the normal screen and Prepare Careful) is not working and that when using Prepare Careful and randomizing appearance the facial hair color doesn't appear to change. Any idea on what could be causing that and if it's in yours or Facial Stuff side?
#2
The Jerky Rack and the Compost Barrel don't use bills, people bring the salted meat or compost to it as a hauling job and remove when it's finished.
#3
Unfinished / Re: [A17][WIP] Macrocosm
October 13, 2017, 08:55:22 PM
This looks really interesting and ambitious. I'll be keeping an eye on that for sure.
#4
I'm really curious about something. Why were seeds removed from vanilla starts? Is that by design? It kinda forces you to use Prepare Carefully which is not exactly balanced (I still don't understand how it sets the point limit. I've seen limits from 11k to 20k)
#5
Video / Streaming Hardcore SK pack 4.0 for Alpha 14
August 15, 2016, 06:16:42 PM
Streaming some Hardcore SK right now and shall be doing it a lot in the near future. I also stream modded XCOM 2, Minecraft and other games. https://www.twitch.tv/chaotictabris
#6
So... Since skyarkhangel updated Combat Realism to a14 would a compatibility patch be possible?
#7
Quote from: Zakhad on August 03, 2016, 01:18:16 AM
Quote from: greatgreengoo on July 31, 2016, 03:00:27 AM
Quote from: skyarkhangel on July 31, 2016, 01:28:54 AM
Thank you all for support, bug-reports, suggestions.
Developing to support the new A14 version close to completion. Currently, test release depends on Combat Realism update.
For streamers, i create a video, which can use as screen saver.
https://www.youtube.com/watch?v=ZpzMuGxY-3k


Thats amazing. I used to stream Rimworld on twitch a long time ago but real life got in the way. When A14 comes out I will definitely stream it and use that awesome screen saver.
My twitch is https://www.twitch.tv/greatgreengoo

I will second this. I'm just a budding wannabe streamer/youtuber https://www.twitch.tv/zakhad1989
I haven't streamed in a while I want to though, the video footage just me like go hrrrnngg! Lol it looks pretty sick! It doesn't look that hard to make fading image overlaying a video playback with music.

A quick summery of games that I would stream are usually modded like this Rimworld hardcore SK, 7 days to die "Valmod" - Crusader kings 2 Historical Immersion Project, Dwarf fortress Masterwork, Bannished colonial charter and the likes, modding makes games so much better. But I digress

Is that the Blitzkriegsler star base ^^?

Quote from: PhxCan on July 30, 2016, 11:21:22 PM
"**Making much is too hard, animal dung can be a better alternative. Just have to use the same dynamic they lay eggs. Can make it decompose fast outside to avoid "littering"

Good suggestion I would also endorse this.

If i could make a suggestion towards the food recipes in they could be ordered in order of skill level required to make? Lavish (was it 12 or 15?) being at the top and say roasted meat grilled veg at the bottom (2) etc. Would that be possible without you having to edit each one manually in the listings? It's a minor thing so no biggy just little tweaks like that make life so much easier, as I always arrange foods in order of highest skill required to least so food gets used more equally rather than 10 roasted meats and then 10 simple meals because they decided to cook the meat first and then only had potato's left so they made simple meals instead of fine, I do manually arrange this so that recipes that require more points/items are higher on the priority but wondering if you could make the default selection is arranged by skill required.

Combat realism update?! wow just wow.. honestly wasn't expecting that for a month or so tbh.

Finally P.S/Edit how many of you actually check the work speed of various machines that you place? Because building them from different materials changes how fast they work.
Also looking forward to streaming it. I just saw today that Fotos was streaming a test version  and instantly came here to see the news.

PS: I don't speak russian but used Google Translate on the title
#8
Releases / Re: [A14] Orassans
July 28, 2016, 04:40:44 PM
I do think having new alien races is incredibly cool.
#9
Quote from: RoughPebble on October 30, 2015, 10:06:35 PM
Quote from: ChaoticTabris on October 30, 2015, 08:50:58 PM
I'm having extreme lag that i'm almost sure is related to having too many animals on my map. It makes the game almost on playable unless it's at night (when the animals are sleeping).

Agreed, same. It helped to play on a smaller map.
The last thing on my console is this error: "PawnPathPool leak: More paths than pawns". I noticed there is a guy with the same problem some posts above. Guess it's somehow related to Pathfinding, probably coming from EnviroSK.
#10
I'm having extreme lag that i'm almost sure is related to having too many animals on my map. It makes the game almost on playable unless it's at night (when the animals are sleeping).
#11
Quote from: Sukha on October 28, 2015, 11:59:33 PM
Seeds in this modpack are too tedious. I have 22 colonists and no matter how many steel composers are making seeds there is no way to make this shit sustainable. Its not really needed anyway, manhunter packs fishing and animals provide more than enough meat to survive.
Not to mention food from merchants is cheap.

I just wanted to have a nice farm and spice up the food variety, but seeds are too much micro. Game mechanics are lacking to allow this to work well. You cant set quotas on resource use so that my cooks wouldn't use up all of it and leave some for reseeding.
Why are people bent on cramming shit in just for the sake of variety. Seeds mechanic is at best realistic at worst annoying and buggy.

I have countless problems with the production chains and ezmode in the modpack aswell, but that's for another post lol.
I don't get it... Are they cooking the seeds? Afaik there is no way you can get less seeds than you used when planting, so even if you are not buying new seeds you should have an exponential grow on their numbers. Remember to keep them on a covered area when not planting them so they don't decay by being outside.
#12
I noticed that to make Integrated Circuits i need Integrated Circuits. Is it intended or some kind of bug?