Is this save-friendly?
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#32
Outdated / Re: [A15/A16] Enhanced Crafting
December 18, 2016, 06:56:22 AM
Still doesn't see anything.
#33
Outdated / Re: [A15/A16] Enhanced Crafting
December 17, 2016, 07:15:19 PM
I have the biggest possible problem. I don't see download button...
#34
Releases / Re: [A15] High Caliber - more than a gun mod (V1.14/03.09.2016) A15 update!
November 18, 2016, 11:00:44 AM
Is HC working with CR since it has been updated to a15?
#35
Outdated / Re: [A15] Combat Realism v.1.6.8 (11.11.16) First test release (No CCL)
November 16, 2016, 02:06:52 PM
I don't want pyrotheum, I want FSX. Pyrotheum is for incediary ammo, FSX for HE ammo.
#36
Outdated / Re: [A15] Combat Realism v.1.6.8 (11.11.16) First test release (No CCL)
November 16, 2016, 01:41:57 PM
It's probably kinda old, by how to get FSX? Only from traders?
#37
Outdated / Re: [A15] Combat Realism v.1.6.8 (11.11.16) First test release (No CCL)
November 15, 2016, 02:25:47 PM
Ok, my bad, sorry for taking your time, I found the problem. I just forgot that CR can't be last while loading mods...
#38
Outdated / Re: [A15] Combat Realism v.1.6.8 (11.11.16) First test release (No CCL)
November 15, 2016, 09:29:03 AM
I've found another bug in new version, embrassure is not "working", pawns can't shot through it, it's just like a wall.
Here's pic: http://imgur.com/a/P9lzj
Here's pic: http://imgur.com/a/P9lzj
#39
Outdated / Re: [A15] Enhanced Development - 2016-09-17
November 13, 2016, 07:59:30 PM
Still waiting for Plant24H...
#40
Outdated / Re: [A15] Combat Realism v.1.6.8 (11.11.16) First test release (No CCL)
November 13, 2016, 07:50:00 PM
Nearest patch will be small and fast that will repair small issues like uncraftable ammo, or over powered birdshot, or we have to wait for big update that will repair a lot of bugs?
#41
Releases / Re: [A15] Phi - Multiplayer interactions between colonies
October 06, 2016, 10:57:55 AM
There you have.
[attachment deleted by admin - too old]
[attachment deleted by admin - too old]
#42
Releases / Re: [A15] Phi - Multiplayer interactions between colonies
October 06, 2016, 10:55:15 AM
Well, my friend will be only playing, well he has to have Phi Client, but I'll be hosting. What else should I have?
#43
Releases / Re: [A15] Phi - Multiplayer interactions between colonies
October 04, 2016, 03:52:13 PM
You mean this?
http://imgur.com/a/65N7C
http://imgur.com/a/65N7C
#44
Releases / Re: [A15] Phi - Multiplayer interactions between colonies
October 04, 2016, 10:25:14 AM
Hi, I have weird problem, I want to play with my friend as everyone. But I just can't install it and I don't know why.
I've made screenshots. I have windows 7. Rimworld A15c. http://imgur.com/a/jqGMW
I've made screenshots. I have windows 7. Rimworld A15c. http://imgur.com/a/jqGMW
#45
Mods / Re: [Mod Idea]Computer & Internet
October 02, 2016, 05:13:08 AM
Maybe sending own caravans, choosing path to avoid riders and others.