no change when moved to C:,
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#2
Outdated / Re: [A12d] Enhanced Development - 0.04.00 - 07/11/2015
November 17, 2015, 03:29:24 AM
I've tried restarting the game a number of times.
the preview image works fine but the actual building pulls up as a red box with an x
currently loading "ED-shields" last. had it loading 13th.
tried moving textures up the DIR tree with no change, currently back at default position.
error pulled "could not load unityengine.texture2d at things/shieldbuilding_blue in any active mod or in base resources"
"matfrom with null sourcetex"
does this for _blue, _smallblue, _green, _yellow... same error except for "_(color)"
thankfully not game breaking, merely annoying.
the preview image works fine but the actual building pulls up as a red box with an x
currently loading "ED-shields" last. had it loading 13th.
tried moving textures up the DIR tree with no change, currently back at default position.
error pulled "could not load unityengine.texture2d at things/shieldbuilding_blue in any active mod or in base resources"
"matfrom with null sourcetex"
does this for _blue, _smallblue, _green, _yellow... same error except for "_(color)"
thankfully not game breaking, merely annoying.
#3
Outdated / Re: [A12d] Enhanced Development - 0.04.00 - 07/11/2015
November 15, 2015, 05:45:20 PM
having some issues getting textures for shields (fortress, small, ect) to load. any suggestions?
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