I dont see a way on how to cure it, cant shop off a limb and medication doesnt cure it?
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#33
Releases / Re: [A12d] Glitter Tech v1.0
April 08, 2016, 08:03:15 PM
hope this mod can be up for A13
#34
General Discussion / Re: List the hard to spot changes here
April 07, 2016, 01:38:03 PM
I think i'll just learn by doing than give myself a eye/brain aneurysm
#35
General Discussion / Re: What will be the first thing you do when you get A13?
April 07, 2016, 01:35:51 PM
there should be a like button for all of these!
#36
General Discussion / Re: EULA and forums
April 07, 2016, 01:31:53 PM
Try to use common sense people, not everything in the world is out to get you
#37
Outdated / Re: [A12d][ModPack] The ModVarietyPack
November 01, 2015, 05:41:53 PM
A few screenshots may go a long way
#38
Bugs / Re: Complete frame loss
October 11, 2015, 07:06:15 AMQuote from: TheGentlmen (GENT) on October 10, 2015, 07:57:22 PMQuote from: silentwolf123 on October 10, 2015, 07:00:07 PMSpecs? Outlog? Anything? This is no bug.
when I get to 10-15 colonists, I get massive frame loss with mods or without. High end computer more than capable than managing this game. Have to put speed down to normal speed just to see what I am doing.
The only place to put it, any time somebody else puts it anywhere else it gets moved here.
GTX970
I7-4790 3.60GHz
16GBs Ram
Windows 8
#40
Bugs / Complete frame loss
October 10, 2015, 07:00:07 PM
when I get to 10-15 colonists, I get massive frame loss with mods or without. High end computer more than capable than managing this game. Have to put speed down to normal speed just to see what I am doing.
#41
Mods / Re: Thanks to all the Modders who made this base possible
October 08, 2015, 03:54:45 PM
Very, very nice!
#42
Outdated / Re: [Modpack] Reupload of Ultimate Overhaul Pack 29/09
October 08, 2015, 03:50:09 PM
The more people argue about it, the worse it will become because the rumour mill will turn, now that its under new management. (Thank you gentleman) you can see it there. For everything else lets please leave the dead horse as it is a dead horse and move on nothing will change apart from good people like the gentleman!
Please try to be respectful to everyone including Ninefinger, as you may not like him but keep the feelings to yourself as it helps no one to insult him etc....
Please try to be respectful to everyone including Ninefinger, as you may not like him but keep the feelings to yourself as it helps no one to insult him etc....
#43
Mods / Re: what happened to the rimworld ultimate mod pack ???
October 08, 2015, 03:48:02 PM
The link above shows what happened and the more people argue about it, the worse it will become because the rumour mill will turn, now that its under new management. (Thank you gentleman) you can see it there. For everything else lets please leave the dead horse as it is a dead horse and move on nothing will change apart from good people like the gentleman!
#44
Unfinished / Re: [A12] TheGentlePack (UOP REBOOTED)
October 03, 2015, 04:26:42 PM
Nice job gentleman, wish you the best of luck.
#45
Releases / Re: [A12d] [MODPACK] Hardcore SK global project 2.2d: Vengeance (03/10/15)
October 03, 2015, 03:23:11 PM
for some reason I am missing the texture for silver? oh and gold to
just wondering if its just me or everyone and if it is just me, is there a quick fix?
[attachment deleted due to age]
just wondering if its just me or everyone and if it is just me, is there a quick fix?
[attachment deleted due to age]