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Topics - dizzyval

#1
Help / Asking About Weapons Stat
December 03, 2015, 06:22:56 AM
Well Greeting Guys  :)

i am just new in this rimworld and i kinda like this game i spent a lot of time playing this game.
well because this game can be modded.

well straight to the point i put some weapons mod and i kinda like a some weapon but it's really take a longtime in a shooting cooldown.

so i wanna change the cooldown and making it shorter can you help me how to make it shorter.

well a found the xml code for the weapons like this:

<ThingDef ParentName="BaseHumanGun">
    <defName>Gun_M40Autogun</defName>
    <label>M40 Armageddon Autogun</label>
    <description>Produced on the Hive World of Armageddon, the M40 Armageddon Pattern is an old but proven pattern Autogun that is loud, lethal and uncomplicated; a heavy-hitter for an Autogun, it fires large calibre solid slugs from a 12-round shot magazine, and can stand a phenomenal amount of abuse and keep firing. The M40 Armageddon Pattern is regularly issued to local Planetary Defence Forces and militia forces, and is lightweight in comparison to other models. It has become a staple of the arms trade in many sectors where there are uprisings as well as making inroads into frontier areas where its stopping power and robust design rapidly gains converts.</description>
<graphicData>
<texPath>Things/Item/Equipment/WeaponRanged/Imperium/Autogun_M40_Armageddon_Pattern</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
    <soundInteract>InteractRifle</soundInteract>
    <statBases>
      <MarketValue>1200</MarketValue>
      <AccuracyTouch>1</AccuracyTouch>
      <AccuracyShort>0.87</AccuracyShort>
      <AccuracyMedium>0.77</AccuracyMedium>
      <AccuracyLong>0.64</AccuracyLong>
      <RangedWeapon_Cooldown>0.30</RangedWeapon_Cooldown>
    </statBases>
    <verbs>
      <li>
        <verbClass>Verb_Shoot</verbClass>
        <hasStandardCommand>true</hasStandardCommand>
        <projectileDef>Bullet_Autogun</projectileDef>
        <warmupTicks>45</warmupTicks>
        <range>32</range>
        <soundCast>ShotHeavySMG</soundCast>
        <soundCastTail>GunTail_Heavy</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
      </li>
    </verbs>
  </ThingDef>
  <!-- ============================================== -->


well can you tell me what i must change to make the cooldown shorter.
i is betwen "ranged weapon cooldown" and "warmup tick" i guess
when in the game the weapon stat showing like this ranged weapon cooldown = 0.30 and warmup = 0.75

thanks by the way for the help