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Messages - Evul

#1276
Outdated / Re: [MOD] (Alpha 2) Workplaces
March 04, 2014, 11:11:47 AM
Niiice :)
#1277
Outdated / Project Armory Dev SVN Update
March 04, 2014, 09:51:53 AM
SVN update.
New defs layout.
#1278
Outdated / Re: [MOD] (Alpha 2) Project Armory
March 04, 2014, 09:04:29 AM
Then it most be some kind of virus software that always say: "Its from the internet kill it!"
#1279
Outdated / Re: [MOD] (Alpha 2) Project Armory
March 04, 2014, 08:12:14 AM
Quote from: AcDie on March 04, 2014, 08:08:22 AM
Quote from: Strider on March 04, 2014, 07:43:52 AM
The file is infected. Put without installer.
someone ate human meat ???

I think that's the Case O.o?
#1280
Outdated / Re: [MOD] (Alpha 2) Project Armory
March 04, 2014, 07:53:03 AM
I never used a installer O.o?
#1281
Actually squirrels do in rarer cases eat meat. ^^

But I think mufallos and boomrats eat meet to when presented with the opertumity :)
#1282
Quote from: WorldOfIllusion on March 04, 2014, 03:38:38 AM
dependencies would also allow a modder to make a core mod and then have optional mods that extend it that can be added if a user wants to use them. This could be really helpful if a mod developer wants to add new content to a mod that will significantly change gameplay without forcing all users of the original mod to also accept that change.

I work this way :)

I think avoid changing and replacing core files is the key for mod corporation. As far as I know now everyone is making non replaceable core mods and that is awesome making the mods compatible. :)
#1283
Mods / Re: RimWorld Nexus
March 04, 2014, 05:31:38 AM
Nice! I like the nexus modpage and system! :)
It simplify stuff! :D
#1284
I sent a message to you one Skype.
#1285
Ideas / Re: A cantena
March 03, 2014, 06:59:00 PM
Well we have potatoes :D
#1286
Ideas / Re: Silver Mineral
March 03, 2014, 06:57:30 PM
Indeed it is.
#1287
Outdated / Re: [MOD] (Alpha 2) Project Armory
March 03, 2014, 03:46:30 PM
Did not pay for the SVN server were i'm hosting so i can't have a public SVN acc i'm afraid...

But fear not! Updates will be frequent :)
#1288
Help / Re: Weapon: impackworld what does it do?
March 03, 2014, 03:09:14 PM
That is good to know :-) mortar here I come!
#1289
Help / Re: Weapon: impackworld what does it do?
March 03, 2014, 02:59:04 PM
Oh yeah that's true ^^
#1290
Outdated / Re: [MOD] (Alpha 2) Project Armory
March 03, 2014, 02:32:45 PM
Private :)
But we will have updates when we have something to give. :)