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Messages - AntiMatter

#16
2768(.5 if i count injured) colonists owe their lives to you and over a hundred thousand more pirates scorn your name as they got beaten senseless from your weapons and mods.

thanks you and good luck where ever you may go and with whatever you do.

*Antimatter out*
#17
Quote from: keylocke on October 06, 2014, 05:28:52 AM
i barely even noticed these things until you pointed it out..  :o

it's like when i first heard that some people piss on the side of the toilet bowl (rather than the watery center) to make "stealth" piss silent attacks. 'coz i used to think that the splashy/loud reverberating echo of a faraway thunderstorm was the normal sound of pissing..

so now, whenever i piss i have to make this tough choice if i should go "stealth" or "unleash the storm!"..   :P

this topic reminds me so much of that. now i'm so insecure.. lol.

thanks for the mental image XD
#18
I know I’m bad at it. and I know some people who are worse but I’d like to know if there are other people on this forum that see a post they're interested in and just immediately reply to it and do this for 3 or 6 topics and end up having they're name on the first 6 topics as the last person who responded to the topic...

i just did it and I feel guilty for doing it :(

yeah so this is just a "do you read though the 'off-topics' on forums and post as much as you can?" thread :P just curious.

*AntiMatter Out*
#19
Off-Topic / Re: Why is Everyone here so cool?
October 04, 2014, 07:35:41 PM
to be honest i would of been kicked from a forum a couple months ago for saying a swear and forgetting to add stars so it's not really that offencive but recently i've just sorta got slaps on the wrists and told to apologise and not do it again and i think that it's a great way to get people to mingle alot more and also just you know... have fun!

also itchyflea is one of the Best moderators i've ever seen.
#20
Off-Topic / Re: Kerbal Space Program
October 04, 2014, 07:32:38 PM
i think KSP is fun and really easy to get into. i admit the some of the mods i don't tend to agree on (some weapon mods for example) but then again ksp is just a very good example of how far unity can go and what it can deliver in terms of massively sandbox/exploration.

also... SPAAAAAAAAACCCCCCCCEEEEEEEEEEEEEEE~~~~
#21
Off-Topic / Re: Dumbest thing you've ever heard?
October 04, 2014, 07:30:32 PM
hmmm... dumbest thing i've ever heard...

i would make a joke about notch leaving minecraft but that's a bit bad
#22
playing tremulous. being promoted to admin for 24 hours and just being a di*k and kicking everyone and banning them for 6 months. it took em days to get the whole mess sorted out... luckly i did it on a friends account so he got banned but i got an entire server just for me :D

also i almost got banned on alot of forums for foul language bnd bad spelling. i forget to star some letters and i can't spell well.
#23
Off-Topic / Re: whats the story behind your username
October 04, 2014, 07:23:13 PM
i've been using my name since i was called it in school. basiclyi'm bad at talking to people in real life cuz i explode... in a flurry of words (:P) [basicly i just yabber on and on about stuff until they leave me alone]

I like it and it kinda fits nicely. i go by JebKerman (character in KSP) on the sphax texture forums and normally AntiMatter001/Antimatter001 on everything else.

so yeah... just don't put matter on me and you should return to your loving family with all you limbs still there...

...and maybe half of your face...
#24
Off-Topic / Re: So Microsoft has bought Mojang...
October 04, 2014, 07:15:07 PM
Quote from: christhekiller on September 25, 2014, 07:51:26 PM
Honestly, y'all are jumping to conclusions. They're not complete idiots over at Microsoft, and it doesn't take much thought to just let Mojang keep doing what they're doing while Microsoft rakes in some extra profits.
Quote from: Klitri on October 01, 2014, 09:43:45 PM
You're all being silly, Microsoft isn't stupid and they won't destroy Minecraft. Relax.

i'm trying really hard not to think of a way microsoft f***ed over a game but all the comes to mind is that in 6 months time EVERYTHING on minecraft will be either pop-up adds, have a price tag on it or in game tips that say something along the lines of

"BUY NOW TO GET YOUR FREE COW!!!! ONLY WHILE STOCKS LAST!!!!"

or something ludicrously stupid.

*Warning bias comment below(i run linux so i kinda wanted to say this)*

i mean it's microsoft... which invented windows... i mean... cmon... wha do you expect?

*bias over*

also another thing i see in future from the launcher side of minecraft is it being full of adds and pop ups which people will have to click 5 times to get rid of then after that it will constantly just nag you for updates or secruity warnings. to be honest i've been playing 1.6.4 for a while now and i don't think i'll ever update. i'm happy with minecraft the way it was in 1.6.4 and i'd rather not even look at what it will become. better or worse. leave me out.

EDIT REASON: sorry i forgot to censer the work f**k cuz idk if i'm allowed to say it or not.
#25
Outdated / Re: [MOD] (Alpha 3) IronWeed
October 04, 2014, 05:09:51 PM
Quote from: bullet on October 04, 2014, 01:31:44 PM
time to updating for A7 !

uhm it works in alpha 7 it's just the texture paths are a bit borked.

TESTED: yep textures appear as big red Xs so it's ok to use... it's just untextured. it needs to be repathed :P
#26
Quote from: Iwillbenicetou on September 19, 2014, 08:11:57 PM
Alpha 7 is pretty much the same as Alpha 6!

do you have a lawyer to back that up? o.O

(jk :P)

I hope it is. i just downloaded it and moved most of my mods to it so I�m testing it now... hopefully it's good...

if not.... heads are gonna roll...

EDIT: ok so iron weed, clutter, more turrets and glassworks all don't work... they were my main mods... lol
#27
thanks alot for your help (at work now but i will try when i get home)
#28
i know it's hard coded into the game but i despise the entrance to the cryptopods on the side I'd much prefer it on the bottom (where the top is the part that has to fit onto the ship structure beam) can someone (anyone) help me to edit this? or at least tell me what to do to change where the "entrance point" is?

this is just because i can't get most things to look good symmetrically without my ship looking like some sort of weird demented starfish.

all help appreciated.
#29
Quote from: Cala13er on April 24, 2014, 04:30:22 PM
Considering they aren't at all to compliment each other, that's surprising. However me and architect are on good terms, and I expect something may happen in the future :)

eh... guess i'm just thinking too positive again. (well i could be an ass and say they're both crap but i'd have to get my gf to bitch slap me afterwards for telling a lie)
#30
Outdated / Re: [Mod] (Alpha 3) Railgun Superweapon
April 24, 2014, 04:31:12 PM
oh! i just thought of a funny idea for the boom cannon (idk came up with it last min) when firing the boomrat it should make a "SQUUUEEEEEEEEE" sound like the boomrat screaming across to it's target XD

(and maybe glomp it's target and hurt it a lil before exploding to simulate it grabbing onto it's target and nibbling a lil... just for a taste... *insert vampire boomrat mod here*)