Someone do this please. I wanna live my dream of being a mechwarrior in Rimworld.
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#32
Outdated / Re: [A12d][ModPack] The ModVarietyPack
March 04, 2016, 06:33:01 PM
Are 1.25 saves compatible with 1.26?
#33
Outdated / Re: [A12d][ModPack] The ModVarietyPack
March 01, 2016, 10:49:13 AM
Ok i have a problem with selecting bills for installing a wooden leg. It only shows up to the right leg. I tried changing the interface options but none of it works.
Edit: Nvm, it seems i just cant replace the destroyed leg with a wooden one. I was able to replace it with a peg leg though. What is the difference?
Edit2: Nvm, i just figured it out >< a foot is just part of the leg.
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Edit: Nvm, it seems i just cant replace the destroyed leg with a wooden one. I was able to replace it with a peg leg though. What is the difference?
Edit2: Nvm, i just figured it out >< a foot is just part of the leg.
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#34
Outdated / Re: [A12d][ModPack] The ModVarietyPack
February 25, 2016, 08:47:38 AMQuote from: simon-82 on February 25, 2016, 05:37:49 AMQuote from: roy2x on February 24, 2016, 11:10:12 PMWhat might have happened is that the context menu started to cut off some plants because it can't handle so many.
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Edit2: Okay so can anyone else confirm if cotton plant disappears from the plant list? I researched starting with Crafting 1 >Textiles 1 >Agriculture 1 >Medicine 1 >Agriculture 2 >Cooking 1 and it was fine until at that point where cotton bush is no longer available for growing after I finished Cooking 1.
Try switching to the scrollable list view in EbB Interface. That should always show all plants, without the risk of cutting anything from the list.
Where is that? I cant find it in the game options/interface options.
Edit: Nvm, I got it! It was the show browse buttons option in the alternate tab panels. Thanks!
#35
Outdated / Re: [A12d][ModPack] The ModVarietyPack
February 24, 2016, 11:10:12 PM
How do you plant cotton? I researched Textiles 1 but I cant seem to find cotton when selecting which plants to grow?
Edit: So I made a new game and researched textiles 1 to see if i could plant cotton bushes there and it appears that i could. I dont know what the problem is, im gonna keep trying to research the other tech that allows me to grow more plants to the point its similar to the 1st game and see if anything is different.
Edit2: Okay so can anyone else confirm if cotton plant disappears from the plant list? I researched starting with Crafting 1 >Textiles 1 >Agriculture 1 >Medicine 1 >Agriculture 2 >Cooking 1 and it was fine until at that point where cotton bush is no longer available for growing after I finished Cooking 1.
Edit: So I made a new game and researched textiles 1 to see if i could plant cotton bushes there and it appears that i could. I dont know what the problem is, im gonna keep trying to research the other tech that allows me to grow more plants to the point its similar to the 1st game and see if anything is different.
Edit2: Okay so can anyone else confirm if cotton plant disappears from the plant list? I researched starting with Crafting 1 >Textiles 1 >Agriculture 1 >Medicine 1 >Agriculture 2 >Cooking 1 and it was fine until at that point where cotton bush is no longer available for growing after I finished Cooking 1.
#36
Releases / Re: [A12d] [MODPACK] Hardcore SK global project 2.4d: Syndicate (31/12/15)
February 19, 2016, 01:58:06 AM
How do I make composters? Do I need to research something?
edit: nvm i found it, had to research agriculture twice
edit: nvm i found it, had to research agriculture twice
#37
Outdated / Re: [A12d][ModPack] The ModVarietyPack
February 18, 2016, 07:32:55 PM
I just installed the modpack and is it normal that I cannot make any normal beds? I only have the option to make either a bed out of planks+furs and guest beds.