1. A priority list for hauling and other tasks. For instance you can manually prioritize hauling weapons over corpses, or rock chunks over metal.
2. An option to allow certain things to be unforbidden when they come into the map. For instance, instead of corpses being automatically forbidden when something is killed it's automatically allowed, this makes post-battles less of a hassle and in deserts with animals starving to death all over the place it puts them to good use instead of them just rotting because a player doesn't notice it.
3. On the weapon rack allow us to deselect/ select all the weapons! Sometimes I just want a weapon rack to store a single weapon, and frequently I'll set up one rack per weapon. You can imagine the hassle this causes.
2. An option to allow certain things to be unforbidden when they come into the map. For instance, instead of corpses being automatically forbidden when something is killed it's automatically allowed, this makes post-battles less of a hassle and in deserts with animals starving to death all over the place it puts them to good use instead of them just rotting because a player doesn't notice it.
3. On the weapon rack allow us to deselect/ select all the weapons! Sometimes I just want a weapon rack to store a single weapon, and frequently I'll set up one rack per weapon. You can imagine the hassle this causes.
