Quote from: Orion on September 01, 2016, 11:10:19 AM
@Zakhad: Ancient pawns dying on your turf is bad luck. Pawns blowing their way out is a mod conflict. Good luck finding the other one...
I hope it didn't come across as if i were complaining
, It's hardcore SK's new doors system, they're not considering it pathable when panicking/retreating and therefor assume they're trapped and will dig there way out.Suggestion/Question - Would you ever conciser adding a migrant wave of colonists if your faction has like 100 favor or some equivalent?

