Hey all,
There is apparently a "ideal amount of colonists" number in each AI that bsically makes sure to offer you opportunities for new recruits if you are below that number (incapacitaed raiders, wanderers, slave ships ect.) but deny those same things if you are maxed. I read somewhere that this was 7 from kassandra classic and something like 14 for phoebe friendly.
I want to know - do prisoners count towards this number, yes, no, or partially in some way? It seems that if I have a lot of my total population in prison then I still sometimes get more people, although perhaps not as frequently? Getting 10-11 people on kassandra seems not too hard to do this way.
I know that doing this is a bit min/maxy but that's how I like to play the game, so I hope you can forgive me for trying to "abuse" the AI
I also want to know, what's this number for Randy Random currently?
EDIT: Also, is there some fairly easy way to mod this number? I think that it might be pretty fun to play a game on hard or random (which is hard in its own ways) but with a less restrictive amount of colonists - as manpower is very often a big limiting factor.
-Stigma
There is apparently a "ideal amount of colonists" number in each AI that bsically makes sure to offer you opportunities for new recruits if you are below that number (incapacitaed raiders, wanderers, slave ships ect.) but deny those same things if you are maxed. I read somewhere that this was 7 from kassandra classic and something like 14 for phoebe friendly.
I want to know - do prisoners count towards this number, yes, no, or partially in some way? It seems that if I have a lot of my total population in prison then I still sometimes get more people, although perhaps not as frequently? Getting 10-11 people on kassandra seems not too hard to do this way.
I know that doing this is a bit min/maxy but that's how I like to play the game, so I hope you can forgive me for trying to "abuse" the AI
I also want to know, what's this number for Randy Random currently?
EDIT: Also, is there some fairly easy way to mod this number? I think that it might be pretty fun to play a game on hard or random (which is hard in its own ways) but with a less restrictive amount of colonists - as manpower is very often a big limiting factor.
-Stigma