Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - MrBoomba

#1
Quote from: windruf on August 26, 2015, 02:37:06 PM
Quote from: christhekiller on August 24, 2015, 06:10:02 AM
Largish dogs usually are a safe bet. Labrador Retrievers, Husky's and I think Wargs. I do believe Elephants can also haul, and Thrumbo's though I've never had one, but the legends say they're smart enough, and they certainly are large enough
wargs - yes. hard to train though.
thrumbos too but they are way to wild to be trained. 3% with 20 animal handling

Have a handler at almost 20 handling now, looks like it is time for him to shine, once the legendary thumbro shows up.

Also, elephants can show up in trade ships, that is how I got mine, just make sure to have a large stock of hay and a small pen for them if you want them to breed, it seems to take about a year and a half for a pregnancy to happen and reach late stages.

Haven't had any luck with breeding a megascarab yet though, id like for them to be able to breed faster since they are well... a scarab.

Also, it looks like when the animals are babies they can't be trained to haul, they have to reach juvenile stage before that which also takes about a full in game year even for the wargs, who seem to have a fairly fast pregnancy period compared to all the other animals.
#2
Quote from: Tynan on August 23, 2015, 05:58:13 PM
Interesting, thanks for the info. I'll have to review the poison ship balance. It may be too hard - or it may be ok. You are on Randy Extreme. Not really supposed to be that survivable.

It isnt just on random randy extreme, I was playing on the equivalent of hard mode cassandra and had 3 poison ships and toxic fallout (lasted a month n half) within the first 4 months. It was not fun to deal with, I was just lucky enough to have a sniper and have captured an assassin before it happened.
#3
General Discussion / Re: Diseases and infections
August 22, 2015, 09:55:48 PM
Quote from: christhekiller on August 22, 2015, 09:48:08 PM
Cleanliness is next to colonist livingness. I'm not sure how it is without medicine as I rarely-if-ever let myself go without medicine. Even Herbal medicine drastically raises their survivability, but no medicine is pretty much a death sentence. Grow some Xerigum broseph

Growing some now, my extra colonists were killed off just as I had expanded, so the 3 I was left with could hardly upkeep what I had.

As for cleanliness I have someone dedicated to cleaning my home zone.
#4
General Discussion / Re: How to breed?
August 22, 2015, 09:02:42 PM
It took almost half a year of keeping them in a fairly small area, but it finally happened. My elephant is pregnant!
#5
General Discussion / Diseases and infections
August 22, 2015, 08:39:32 PM
So, is it just me or are diseases even more difficult to deal with multiple cases of malaria, flu, and infection and only on two occasions have I managed to make the person live out of about... 9.

This is with them in a bed the entire time, a medic with at least 9 skill tending to them asap, but no medicine. Before this would at least give me a 50/50 chance of them living, but now it looks to be maybe 20%, some of them I even gave some of my medicine to, but they still died.

I have had two instances of flu, one of the two patients who contracted it died, two cases of malaria, one of which died and then five cases of gunshot infection, all of which died.

I don't know how to properly deal with gunshot infection anymore, is it supposed to be this difficult?
#6
General Discussion / Re: The Pet Thread
August 22, 2015, 08:33:57 PM
Quote from: Mr.Cross on August 22, 2015, 08:00:30 PM
Quote from: MrBoomba on August 22, 2015, 07:25:04 PM
Same thing happened to me, but sadly my handler died shortly before it showed up so, I decided to slaughter it and sell off it's horn and keep it's fur and meat for when I have a good crafter and cook.

How easy was it to kill? I had one recently and just let it live in fear of getting pummeled from either taming it or trying to kill it,

Difficult to say really, it never retaliated because I had four sentry guns shoot it all at once. It isn't comparable to a mechanical centipede, but it is probably a little tougher than an elephant, or syther (maybe rhino too, haven't had to fight one yet though).
#7
General Discussion / Re: How to breed?
August 22, 2015, 07:32:40 PM
Alright, thanks I shall hope it works out then.
#8
General Discussion / Re: The Pet Thread
August 22, 2015, 07:25:04 PM
Quote from: mokonasakura on August 22, 2015, 05:35:58 PM
3 minutes into the game I got the event that made the thrumbo show up. Looks like absol just with a longer neck.

Same thing happened to me, but sadly my handler died shortly before it showed up so, I decided to slaughter it and sell off it's horn and keep it's fur and meat for when I have a good crafter and cook.

I am also currently in the process of trying to make a war elephant army. Purchased a male and female elephant, but no luck having them breed yet, trying to force them into a smaller breeding pen than what I originally gave them to see if that works.
#9
General Discussion / Re: Trouble Taming Animals?
August 22, 2015, 07:17:27 PM
Odd, sounds like it may be a glitch with having multiple animals selected for taming.
#10
General Discussion / Re: How to breed?
August 22, 2015, 07:16:28 PM
Ill try forcing them to stay in that pen then and see if that works.
#11
General Discussion / Re: Trouble Taming Animals?
August 22, 2015, 06:52:02 PM
Are your handlers high enough level to tame them? Large animals require 6 or higher "animals". Even with 6 in that skill you will have a very low chance of taming it.
#12
General Discussion / How to breed?
August 22, 2015, 06:49:34 PM
So I saw in the video that it mentions breeding now, but I am stumped as to how to get it to happen. I have seen turtles saying they are carrying eggs and what % they are at, but I haven't been able to get a female and Male elephant I purchased to breed yet.

I am curious how I do this, I even went to the lengths of building a massive pen for them and giving them their own beds just to see if it helps, but I can't do it.

Someone help!

Thanks :D
#13
General Discussion / Re: How to publicize RimWorld
April 16, 2014, 12:59:35 PM
This isn't necessarily a for sure way, and maybe you've done it already, but really say where you want the game to go.

I honestly haven't been on the forums a lot and just check for updates every few weeks, but it would be nice to have an idea of where you really want the game to go and any big ideas you have for Rimworld in general. This may get some more people in that are uncertain with how the game is now if they knew what direction it will be going in.

Others have said it so far as to there being no end game content, so I am mainly pointing towards this. It may be a good idea to specify what kind of end game content you have in mind, or even if you have any in mind at the current moment and how you may apply it. (though, I realize playing your hand before it is dealt isn't a good idea, so this may just be dumb of me to say in the end.)