Quote from: DFKabuto on April 12, 2016, 01:31:12 AM
The TV should emit light.
...and cause long-term eye and brain damage
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Show posts MenuQuote from: DFKabuto on April 12, 2016, 01:31:12 AM
The TV should emit light.
Quote from: Limdood on April 12, 2016, 08:11:26 PM
trade caravans ARE ships.
[/quote ]
Are you absolutely sure about that? I could have sworn I recently had a foot caravan that would buy my excess clothes but not my poorly-conceived art.
Mind you, I was simultaneously playing a game where I drank a beer every time one of my colonists did, so I could be misremembering.
Quote from: Mathenaut on April 11, 2016, 11:53:32 PMQuote from: Coenmcj on April 11, 2016, 06:20:14 AM
Steel you can break down from weapons in the electric forge, pretty sure you can do the same with clothes at the tailors bench, but not too sure on that due to the obnoxious "I'm going to immediately stop and restart this bill" bug with the tailor bench I've been running into.
I've confirmed forging weapons. I have yet to see scrapping at tailor benches.
Quote from: falconbunker on April 10, 2016, 01:25:14 PMQuote from: baronjutter on April 10, 2016, 01:04:18 PM
Is there anything you can do as the player to help people get along? My two 'best' characters for some reason hate each other and I have no idea why. None of their traits seem opposed. They had a fight, it sent one of them into a mood spiral and he went insane and is now in my prison. There almost needs to be a "therapist" job that uses social skills to help mediate disputes and provide therapy and angry people.
Very good suggestion. .. a Therapy job or at least give a right-click option on colonists that lets someone use their Social skill to try and mediate disputes.